Hi, I'm a passionate and creative 3D artist with over 2 years of hands-on experience in modeling, texturing, and rendering for games, animation, and VFX. I specialize in Blender and have a solid understanding of hard-surface design and environment creation. I've had the chance to work on real-time assets and cinematic workflows, and I'm constantly learning and adapting to new tools and styles. I also have experience in rotoscoping, compositing, and using Silhouette FX, along with proficiency in After Effects for post-production and VFX work. Recently, I've started exploring Unreal Engine and am familiar with its interface. I'm seeking opportunities where I can contribute creatively and grow within the game or film industry.

zitouni abdelkarim

Hi, I'm a passionate and creative 3D artist with over 2 years of hands-on experience in modeling, texturing, and rendering for games, animation, and VFX. I specialize in Blender and have a solid understanding of hard-surface design and environment creation. I've had the chance to work on real-time assets and cinematic workflows, and I'm constantly learning and adapting to new tools and styles. I also have experience in rotoscoping, compositing, and using Silhouette FX, along with proficiency in After Effects for post-production and VFX work. Recently, I've started exploring Unreal Engine and am familiar with its interface. I'm seeking opportunities where I can contribute creatively and grow within the game or film industry.

Available to hire

Hi, I’m a passionate and creative 3D artist with over 2 years of hands-on experience in modeling, texturing, and rendering for games, animation, and VFX. I specialize in Blender and have a solid understanding of hard-surface design and environment creation. I’ve had the chance to work on real-time assets and cinematic workflows, and I’m constantly learning and adapting to new tools and styles.

I also have experience in rotoscoping, compositing, and using Silhouette FX, along with proficiency in After Effects for post-production and VFX work. Recently, I’ve started exploring Unreal Engine and am familiar with its interface. I’m seeking opportunities where I can contribute creatively and grow within the game or film industry.

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Language

French
Advanced
English
Fluent
Arabic
Fluent

Work Experience

3D Generalist at SEVEN SOULS
May 31, 2025 - July 29, 2025
Developed a complete kitbash collection of hard-surface 3D assets used across multiple internal projects at the studio, optimized for real-time and cinematic workflows. Contributed to the VFX pipeline, including rotoscoping, camera tracking, and compositing tasks, collaborating closely with the compositing team to integrate 3D elements into live-action footage. Delivered clean, production-ready models with proper UVs and topology, supporting both animation and rendering needs. Helped streamline asset organization and naming conventions for faster pipeline integration and team collaboration.
3d Artist at FREELANCER
January 1, 2023 - Present
Created high-quality product animations for clients in various industries, focusing on impactful visuals for marketing and presentations. Delivered realistic product renderings and visualizations using Blender. Collaborated directly with clients to understand brand vision, refine asset presentation, and meet tight deadlines with consistency. Handled VFX tasks including basic compositing, motion tracking, and integrating 3D assets into video footage for commercial use. Built and maintained a growing client base through consistent delivery, professionalism, and strong communication.
3D Generalist at SEVEN SOULS
May 31, 2025 - July 29, 2025
Developed a complete kitbash collection of hard-surface 3D assets used across multiple internal projects, optimized for real-time and cinematic workflows. Contributed to the VFX pipeline including rotoscoping, camera tracking, and compositing tasks, collaborating closely with the compositing team to integrate 3D elements into live-action footage. Delivered clean, production-ready models with proper UVs and topology, supporting both animation and rendering. Helped streamline asset organization and naming conventions for faster pipeline integration and team collaboration.
3d Artist at FREELANCER
January 1, 2023 - Present
Created high-quality product animations for clients in various industries focusing on impactful visuals for marketing and presentations. Delivered realistic product renderings and visualizations using Blender. Collaborated directly with clients to understand brand vision, refine asset presentation, and meet tight deadlines with consistency. Handled VFX tasks including basic compositing, motion tracking, and integrating 3D assets into video footage for commercial use. Built and maintained a growing client base through consistent delivery, professionalism, and strong communication.
3D Generalist at SEVEN SOULS
May 31, 2025 - July 29, 2025
Developed a complete kitbash collection of hard-surface 3D assets used across multiple internal projects at the studio, optimized for real-time and cinematic workflows. Contributed to the VFX pipeline, including rotoscoping, camera tracking, and compositing tasks, collaborating closely with the compositing team to integrate 3D elements into live-action footage. Delivered clean, production-ready models with proper UVs and topology, supporting both animation and rendering needs. Helped streamline asset organization and naming conventions for faster pipeline integration and team collaboration.
3d Artist at FREELANCER
January 1, 2023 - Present
Created high-quality product animations for clients in various industries, focusing on impactful visuals for marketing and presentations. Delivered realistic product renderings and visualizations using Blender. Collaborated directly with clients to understand brand vision, refine asset presentation, and meet tight deadlines with consistency. Handled VFX tasks including basic compositing, motion tracking, and integrating 3D assets into video footage for commercial use. Built and maintained a growing client base through consistent delivery, professionalism, and strong communication.

Education

License at USTHB
January 1, 2020 - December 31, 2024
License at USTHB
January 1, 2020 - December 31, 2024
License at USTHB
January 1, 2020 - December 31, 2024

Qualifications

Certificate in Web-Dev
January 1, 2023 - December 31, 2023
Certificate in Graphic Design
January 1, 2023 - December 31, 2023
Certificate in Web-Dev
January 1, 2023 - December 31, 2023
Certificate in Graphic Design
January 1, 2023 - December 31, 2023
Certificate in Web-Dev
January 1, 2023 - December 31, 2023
Certificate in Graphic Design
January 1, 2023 - December 31, 2023

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Professional Services, Consumer Goods