Hi, I’m a passionate and creative 3D artist with over 2 years of hands-on experience in modeling, texturing, and rendering for games, animation, and VFX. I specialize in Blender and have a solid understanding of hard-surface design and environment creation. I’ve had the chance to work on real-time assets and cinematic workflows, and I’m constantly learning and adapting to new tools and styles.
I also have experience in rotoscoping, compositing, and using Silhouette FX, along with proficiency in After Effects for post-production and VFX work. Recently, I’ve started exploring Unreal Engine and am familiar with its interface. I’m seeking opportunities where I can contribute creatively and grow within the game or film industry.
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