I am a passionate artist specializing in graphic design, motion graphics, and digital sculpting, with experience in the video game, cultural, and marketing industries. I am a creative and versatile designer, easily able to adapt to different styles and projects, always maintaining a focus on detail and quality. I love exploring and learning tools that allow me to grow and add value at every stage of the creative process.

Judith Giner Galán

I am a passionate artist specializing in graphic design, motion graphics, and digital sculpting, with experience in the video game, cultural, and marketing industries. I am a creative and versatile designer, easily able to adapt to different styles and projects, always maintaining a focus on detail and quality. I love exploring and learning tools that allow me to grow and add value at every stage of the creative process.

Available to hire

I am a passionate artist specializing in graphic design, motion graphics, and digital sculpting, with experience in the video game, cultural, and marketing industries. I am a creative and versatile designer, easily able to adapt to different styles and projects, always maintaining a focus on detail and quality. I love exploring and learning tools that allow me to grow and add value at every stage of the creative process.

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Language

Spanish; Castilian
Fluent
English
Advanced
Catalan; Valencian
Advanced
French
Beginner

Work Experience

3D Artist, Graphic Designer and Community Manager at Bowl of Tentacles, Valencia
April 30, 2025 - September 2, 2025
Started as a 3D artist on the development of Tenebrea (formerly Reminiscent: Wings of Sorrow), sculpting statues and characters in detail with ZBrush, followed by texturing and retopology to optimize their use in video games. Led the rebranding of Bowl of Tentacles, creating a new visual identity including logo design, color palettes, and animations, solidifying the studio's image. Responsible for key animations such as the game's logo and loading screens. Later managed social media, developing creative content and handling digital communications to connect with the community.
3D Artist, Graphic Designer and Community Manager at Bowl of Tentacles, Valencia
April 30, 2025 - July 29, 2025
Started as a 3D artist and graphic designer on the development of Tenebrea (formerly Reminiscent: Wings of Sorrow), sculpting, texturing and retopologizing statues and characters in detail, and creating the visual identity of the game including logo, posters, and banners. Led the rebranding of Bowl of Tentacles, designing a new visual identity with logo design, color palettes, and animations to solidify the studio's image. Responsible for key animations such as the game’s logo and loading screens. Managed social media, created creative content, and handled digital communications to engage with the community.
3D Artist, Graphic Designer and Community Manager at Bowl of Tentacles, Valencia
April 30, 2025 - July 29, 2025
Started as a 3D artist on the development of Tenebrea (formerly Reminiscent: Wings of Sorrow), sculpting statues and characters in detail in ZBrush, followed by texturing and retopology for video game optimization. Led the rebranding of Bowl of Tentacles including logo design, color palettes, and animations to solidify the studio's image. Responsible for key animations such as the game's logo and loading screens. Later handled social media management, creative content development, and digital communications to connect with the community.
Image Designer at Debèsties i bestioles, La Nau Theatre, Valencia
December 31, 2023 - September 2, 2025
Featured graphic design in cultural and theatrical publications.
Design Publications (Freelance)
December 31, 2023 - July 29, 2025
Poster designer for “La Botiga de les Joves Joieres” (2021). Image designer for “De bèsties i bestioles” (2023), featuring graphic design in cultural and theatrical publications.
Poster Designer at La Botiga de les Joves Joiers, Valencia
December 31, 2021 - September 2, 2025
Designed posters for cultural events.
Graphic Designer and 3D Artist at Viral Studios, Valencia
July 31, 2020 - September 2, 2025
Worked on interface design for "Lethal Honor: Order of the Apocalypse," adapting to the project's comic book style with speed and precision. Created ability icons, health bars, and storyboards for cinematics, ensuring visual consistency and functionality. Contributed to level design to enhance player experience. Used Procreate for illustrations and Unity to implement and test elements.
UI Designer at Viral Studios, Valencia
July 31, 2020 - July 29, 2025
Worked on the interface design for “Lethal Honor: Order of the Apocalypse,” adapting to the comic book style with speed and precision. Created ability icons, health bars, and storyboards for cinematics, ensuring visual consistency and functionality. Contributed to level design to enhance player experience. Used Procreate for illustrations and Unity to implement and test elements.
UI Designer at Viral Studios, Valencia
July 31, 2020 - July 29, 2025
Worked on interface design for “Lethal Honor: Order of the Apocalypse,” adapting to the project's comic book style with speed and precision. Created ability icons, health bars, and storyboards for cinematics, ensuring visual consistency and functionality. Contributed to level design to enhance player experience. Used Procreate for illustrations and Unity for implementation and testing of elements.

Education

Bachelor Degree at Higher School of Art and Design of Valencia (EASD)
January 1, 2020 - December 31, 2024
Higher Degree at IES Henri Matisse, Paterna
January 1, 2018 - December 31, 2020
Bachelor Degree at Higher School of Art and Design of Valencia (EASD)
January 1, 2020 - December 31, 2024
Higher Degree at IES Henri Matisse, Paterna
January 1, 2018 - December 31, 2020
Bachelor Degree in Graphic Design at Higher School of Art and Design of Valencia (EASD)
January 11, 2030 - September 2, 2025
Higher Degree in 3D Animation, Games and Interactive Environments at IES Henri Matisse, Paterna
January 11, 2030 - September 2, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Retail, Software & Internet