Emily Diaz
Hi, I’m Emily Diaz, a character designer and lighting/compositing artist focused on animation production. I’ve gained extensive experience through student-led projects, shaping visuals from concept to final render.
About
Hi, I’m Emily Diaz, a character designer and lighting/compositing artist focused on animation production. I’ve gained extensive experience through student-led projects, shaping visuals from concept to final render.
I’m pursuing a BFA in Animation and Game Development at UT Dallas and actively seeking collaborations with talented teams to bring bold characters and atmospheric lighting to life.
- 3 years' experience
- Joined July 2025
Industry experience
- Media & Entertainment
- Education
- Gaming
- Software & Internet
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Work experience· 24 roles
Employed at Walt Disney World, learning company policies and delivering guest experiences to create magical moments for visitors.
Lead lighting and composition artist utilizing Arnold Rendering in Maya, created visually pleasing lighting setup for over 17 shots in “Cherry Bomb!”, compiled all EXR renders and composed them into Nuke Compositing to comp all EXRs together.
Lead character designer for the student film “Cherry Bomb!”, took creative initiative to help lead the team to create visually pleasing designs for the main characters and prop designs that blended well.
Education· 15
Certifications and awards· 6
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