I'm a game developer with 4+ years of experience in full-cycle game and app development. I’m proficient in C#/Unity and modern web technologies including JavaScript, TypeScript, and Node.js, and I also work with Cocos Creator. I focus on performance optimization to improve FPS and CPU efficiency, and I enjoy building clean, maintainable code using solid OOP principles. I’ve led cross-functional teams in agile settings, bridging the gap between stakeholders and engineers to align technical goals with business outcomes. I thrive on turning ideas into polished, responsive experiences for players and users alike.

Alireza Rastgoo

I'm a game developer with 4+ years of experience in full-cycle game and app development. I’m proficient in C#/Unity and modern web technologies including JavaScript, TypeScript, and Node.js, and I also work with Cocos Creator. I focus on performance optimization to improve FPS and CPU efficiency, and I enjoy building clean, maintainable code using solid OOP principles. I’ve led cross-functional teams in agile settings, bridging the gap between stakeholders and engineers to align technical goals with business outcomes. I thrive on turning ideas into polished, responsive experiences for players and users alike.

Available to hire

I’m a game developer with 4+ years of experience in full-cycle game and app development. I’m proficient in C#/Unity and modern web technologies including JavaScript, TypeScript, and Node.js, and I also work with Cocos Creator. I focus on performance optimization to improve FPS and CPU efficiency, and I enjoy building clean, maintainable code using solid OOP principles.

I’ve led cross-functional teams in agile settings, bridging the gap between stakeholders and engineers to align technical goals with business outcomes. I thrive on turning ideas into polished, responsive experiences for players and users alike.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
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Work Experience

Executive Supervisor at Liam Corp (Sefid Designers Holding)
December 1, 2023 - Present
Oversee project execution roadmaps and lead development teams to ensure timely delivery of software solutions. Bridge the gap between technical teams and stakeholders to align project goals with business objectives.
Unity & AR Developer at Fava
January 31, 2024 - July 30, 2025
Developed and optimized interactive AR experiences and games using Unity and C#, focusing on delivering high-performance and stable applications. Engineered core gameplay mechanics and UI systems, ensuring efficient rendering and responsiveness. Collaborated in an agile team, using best practices for version control (Git) and project management.
Backend Developer (Node.js) at Glo3D
January 31, 2023 - July 30, 2025
Designed and implemented scalable, server-side logic and RESTful APIs using Node.js for a 3D asset platform. Managed data persistence and complex queries with MySQL, ensuring backend performance and reliability. Developed solutions with a deep understanding of the event loop and asynchronous programming paradigms to handle high-concurrency requests.
Game Developer at Unbound Game Studio
August 31, 2022 - July 30, 2025
Contributed to the full development cycle of mobile games, from concept and design to implementation and release. Implemented core gameplay features, character controls, and game logic using C# within the Unity engine. Identified and fixed bugs, and optimized game performance for a wide range of mobile devices.
Executive Supervisor at Liam Corp (Sefid Designers Holding)
December 1, 2023 - Present
Oversee project execution roadmaps and lead development teams to ensure timely delivery of software solutions. Bridge the gap between technical teams and stakeholders to align project goals with business objectives.
Unity & AR Developer at Fava
January 1, 2024 - October 2, 2025
Developed and optimized interactive AR experiences and games using Unity and C#, focusing on delivering high-performance and stable applications. Engineered core gameplay mechanics and UI systems, ensuring efficient rendering and responsiveness. Collaborated in an agile team, using best practices for version control (Git) and project management.
Backend Developer (Node.js) at Glo 3D
January 1, 2023 - October 2, 2025
Designed and implemented scalable, server-side logic and RESTful APIs using Node.js for a 3D asset platform. Managed data persistence and complex queries with MySQL, ensuring backend performance and reliability. Developed solutions with a deep understanding of the event loop and asynchronous programming paradigms to handle high-concurrency requests.
Game Developer at Unbound Game Studio
August 1, 2022 - October 2, 2025
Contributed to the full development cycle of mobile games, from concept and design to implementation and release. Implemented core gameplay features, character controls, and game logic using C# within the Unity engine. Identified bugs, and optimized game performance for a wide range of mobile devices.

Education

Master of Science at Imam Reza International University
January 1, 2021 - December 31, 2024
Bachelor of Science at University of Torbat Heydarieh
January 1, 2019 - December 31, 2021
Associate Degree at Azad University, Torbat Heydarieh Branch
January 1, 2017 - December 31, 2018
Master of Science, Software Engineering at Imam Reza International University
January 1, 2021 - January 1, 2024
Bachelor of Science, Software Engineering at University of Torbat Heydarieh
January 1, 2019 - January 1, 2021
Associate Degree, Software at Azad University, Torbat Heydarieh Branch
January 1, 2017 - January 1, 2018

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services