I am a highly creative and innovative digital designer with over 23 years of industry experience. My skills span across Web, Video, Motion Graphics, Virtual Reality, Augmented Reality, and 360 projects. I have been Head of Digital Design for the last 3.5 years, successfully bringing many projects from concept to deployment. I enjoy working closely with clients and teams to create compelling and effective digital campaigns and experiences. I'm always eager to explore new technologies and am available to start a new position immediately.

I am a highly creative and innovative digital designer with over 23 years of industry experience. My skills span across Web, Video, Motion Graphics, Virtual Reality, Augmented Reality, and 360 projects. I have been Head of Digital Design for the last 3.5 years, successfully bringing many projects from concept to deployment. I enjoy working closely with clients and teams to create compelling and effective digital campaigns and experiences. I'm always eager to explore new technologies and am available to start a new position immediately.

Available to hire

I am a highly creative and innovative digital designer with over 23 years of industry experience. My skills span across Web, Video, Motion Graphics, Virtual Reality, Augmented Reality, and 360 projects. I have been Head of Digital Design for the last 3.5 years, successfully bringing many projects from concept to deployment.

I enjoy working closely with clients and teams to create compelling and effective digital campaigns and experiences. I’m always eager to explore new technologies and am available to start a new position immediately.

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Work Experience

Head of Digital Design at Material
January 1, 2025 - July 31, 2025
Worked with active clients to bring their projects and campaigns into the Virtual and Augmented Reality realm, originating creative concepts and collaborating with 3rd party developers, 3D artists, and film production teams as needed. Created projects for clients including Heineken, Standard Life, ForEv, Dunard Centre, BAFTA Scotland, Celtic Football Club, SSE, and OVO Hydro. Closely collaborated with Creative Director on campaigns and website designs.
Digital Designer at Trespass / DLX
January 1, 2022 - July 31, 2025
Created web graphics, home page banners, landing pages, and collaborated with photography and print design teams to produce campaigns and promotions. Produced video edits and motion graphics for in-store display screens, designed, deployed, and reported on bulk email campaigns, and worked on UX and UI solutions directly with Magento developers and customers.
Digital Designer at Material
March 5, 2012 - July 13, 2018
Support general design team with digital elements of campaigns and projects, such as website design and build, video editing, motion graphics, interactive design.
New Media Designer & Manager at DF Concerts & Events
January 1, 2012 - July 31, 2025
Designed web content landing pages, microsites, and bulk email campaigns for events such as T in the Park, King Tut’s Wah Wah Hut, and Gigs in Scotland. Built microsites for stadium and arena concerts including Star Wars in Concert, AC/DC, Rihanna, Coldplay, and Take That. Managed live web content posting on-site which resulted in a 900% increase in web traffic by the second year.
Graphic & Web Designer at One Records (Sony BMG)
January 1, 2010 - July 31, 2025
Part-time role designing single and album artwork, websites, and promotional materials for artists. Built the website for band El Presidente in collaboration with Sony BMG Japan and USA to promote their debut album launch.
Graphic Designer at Label Tec Scotland
April 1, 2002 - April 4, 2003
Graphic design for specialist print company producing upto 8 colour labels with metallic foiling for the whisky industry.

Education

Applied Graphics & Multimedia Technology at Caledonian University
January 1, 2000 - December 31, 2001
Graphic Design at Glasgow College of Building & Printing
January 1, 1997 - December 31, 2000
Applied Graphics & Multimedia Technology at Caledonian University
January 1, 2000 - December 31, 2001
Graphic Design at Glasgow College of Building & Printing
January 1, 1997 - December 31, 2000

Qualifications

Adobe Muse
January 1, 2017 - December 31, 2017
Adobe After Effects
January 1, 2015 - December 31, 2015
iOS Development for Designers
January 1, 2013 - December 31, 2013
Adobe Muse
January 1, 2017 - December 31, 2017
Adobe After Effects
January 1, 2015 - December 31, 2015
iOS Development for Designers
January 1, 2013 - December 31, 2013

Industry Experience

Media & Entertainment, Retail, Software & Internet, Professional Services, Consumer Goods
    paper OCO (Starbucks)

    OCO are a major Starbucks franchisee business with cafe’s and drive throughs throughout the country. I created a new website for OCO that closely followed their new brand created by Material agency and their willingness to have an image content driven website.

    view examples here :

    https://www.twine.net/signin

    paper FOREV - Web Design / Augmented Reality / Virtual Reality

    For Ev are an Edinburgh based company who are leading the charge in revolutionising EV charging whether it’s domestic, commercial or for fleets. As part of the team to delivered the re-brand, i redesigned the company website using their existing DIVI instillation and created a VR experience to showcase their presence on modern housing developments.

    view work examples here:

    https://www.twine.net/signin

    paper DUNARD CENTRE - Web Design / Virtual Reality / Augmented Reality / Motion Graphics

    The Dunard Centre, supported by Royal Bank of Scotland, is a world-class 1,000 seater music venue, right in the heart of Edinburgh. At Material we created the brand, site hoarding, printed materials as well as motion graphics, website, 360 interactive web experience and VR experience. In addition I have created the prototype AR experience which will be elements of the architectural renders that you can pop up on the construction site via a QR code.

    view project examples here :

    https://www.twine.net/signin

    paper BAFTA SCOTLAND

    since joining Material in 2012, I have been creating the motion graphics used during the BAFTA Awards Scotland. Working with the wider design team at Material, i take the graphic assets used to create the programme, ticket etc to create the motion versions. This creates a large number of deliverables including a sting for each award, chirons, wipes, event intros and background holding loops.

    please see examples here :

    https://www.twine.net/signin

    paper STANDARD LIFE: Helping Hands

    I designed a concept in which the user is sat at a real round table within the Standard Life HQ in Edinburgh. The user then puts on the Meta Quest headset and is then taken to a virtual version of the room they are in. This then transitions into a digital world where we prime them on the experience ahead.

    We then transport them into a hybrid environment. On one side they can see a customers flat, on the other they see the call centre. An agent and customer then engage in conversation – a reconstruction of a real traumatic event – they are both positioned on a side of the same table the user is at, who is a ‘fly on the wall’ in the conversation.

    Due to the nature of the experience content, i cannot post it here for general viewing, I am happy to demo the experience for anyone considering a similar experience. View some other VR projects on my website :

    https://www.twine.net/signin

    paper HEINEKEN : Pub for the Future

    Heineken are an industry leader in sustainability and have created a number of technological breakthroughs in their pursuit to make pubs more environmentally friendly. To help showcase these and provide pub landlords with information on what tech they can adopt into their establishments to make them more sustainable we created ‘Pub for the Future’

    This is a completely designed in CGI pub with multiple locations that the user can visit, clicking on hot spots to reveal information on the technology highlighted.

    I worked with a 3D artist and software developer to produce the visuals and the Unity based VR / Web GL app to run the experience.

    you can view a video example of the experience on my website :

    https://www.twine.net/signin

    paper UNIVERSITY OF STRATHCLYDE: Strathoscope

    UoS identified a need to stand out when it comes to foreign student recruitment. The Uni has a high intake from both the US and India I created a virtual guided tour of the campus, learning facilities and Glasgow attractions to help give prospective students a more immersive way to understand where they will hopefully call ‘home’ for the next 4-7 years if they choose to study at UoS. The Experience has been used widely at recruitment drives and there are plans to expand into other areas for the University.

    You can view a video example of the experience on my website :

    https://www.twine.net/signin

    paper STAR WARS IN CONCERT

    I was tasked with building a micro-site to promote Star Wars in Concert at Glasgow SECC. (2010) As the only promoter to build their own dedicated site to promote and sell tickets, DF Concerts were able to announce a 2nd date for the shows. I created an interactive site which not only pushed ticket sales but made the process fun with motion, sound and video. more info and images of the project are at :

    https://www.twine.net/signin