I am a Senior Animation Director, VFX TD, and Graphic Designer with extensive international experience in branding, working with clients from the USA, MENA, and Nordic regions. I specialize in film, television, and ad cinematic for video games, and have a strong talent for building award-winning campaigns. I have the ability to manage outsourcing communications and excel at documentation to ensure alignment with production requirements.
Over the years, I have developed key skills in storyboarding, character development, rigging, facial animation solutions, and scripting. I am also experienced with Unreal Sequencer for cinematic implementation. My passion lies in leading animation teams and delivering high-quality cinematic and gameplay animations that meet the vision of the projects I work on.
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Responsible for gameplay and cinematic animation.
Managing internal animation team and outsourcing Studios for 3D scanning, rigging, motion capture cinematic, and facial expression.
Taking care of all animation-related tasks throughout the entire game.
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