Hi, I'm Chris Richardson, a creative and technically skilled sound designer and mixer with over 10 years of experience working across film, television, AAA games, and immersive media. I love crafting emotionally resonant soundscapes and thrive on delivering high-impact audio projects even under tight deadlines. I've been fortunate enough to work on some amazing projects like Guillermo del Toro's Pinocchio and Final Fantasy XIV: Endwalker, and have earned an Emmy and a Golden Reel award along the way. I'm passionate about collaborating with directors, editors, and developers to bring immersive audio experiences to life.

Chris Richardson

Hi, I'm Chris Richardson, a creative and technically skilled sound designer and mixer with over 10 years of experience working across film, television, AAA games, and immersive media. I love crafting emotionally resonant soundscapes and thrive on delivering high-impact audio projects even under tight deadlines. I've been fortunate enough to work on some amazing projects like Guillermo del Toro's Pinocchio and Final Fantasy XIV: Endwalker, and have earned an Emmy and a Golden Reel award along the way. I'm passionate about collaborating with directors, editors, and developers to bring immersive audio experiences to life.

Available to hire

Hi, I’m Chris Richardson, a creative and technically skilled sound designer and mixer with over 10 years of experience working across film, television, AAA games, and immersive media. I love crafting emotionally resonant soundscapes and thrive on delivering high-impact audio projects even under tight deadlines.

I’ve been fortunate enough to work on some amazing projects like Guillermo del Toro’s Pinocchio and Final Fantasy XIV: Endwalker, and have earned an Emmy and a Golden Reel award along the way. I’m passionate about collaborating with directors, editors, and developers to bring immersive audio experiences to life.

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Experience Level

Expert
Expert
Intermediate

Work Experience

Senior Sound Designer / Mixer at SoundLab
October 1, 2018 - Present
Lead audio design for major IPs in film, games, TV, and VR. Responsible for re-recording mixing of cinematics and trailers. Collaborated closely with directors, editors, and development teams to create immersive audio experiences. Utilized tools such as Pro Tools, Reaper, Wwise, and Source-Connect. Worked with key clients including Activision, Riot Games, Square Enix, Tencent, and NetEase.
Music Sound Design / Lead Engineer at Trent Reznor & Atticus Ross
December 31, 2018 - July 31, 2025
Created custom sound libraries and synth patches to support scoring and musical sound design. Built and maintained studio systems for high-profile music productions. Supported soundtracks for major films and award-winning series such as Watchmen (HBO), Bird Box, Patriots Day, Twin Peaks, and Ken Burns' The Vietnam War.
Sound Editor – Reality Television at Mixers of Hollywood
December 31, 2014 - July 31, 2025
Edited dialogue, Foley, and sound effects for reality TV programming while maintaining broadcast-level audio quality under aggressive deadlines. Collaborated with post-production teams to meet network delivery specifications. Worked on shows including Survivor, King of the Nerds, and The Hero.

Education

B.A. in Sound Design at Savannah College of Art and Design (SCAD)
January 1, 2008 - December 31, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Software & Internet