Hi, I’m Lucas Rosa, a passionate 3D Artist with five years of experience creating everything from detailed characters to immersive environments. I’ve worked extensively with tools like ZBrush, Blender, and Unreal Engine to deliver optimized assets for VR and game projects. I love blending technical skills with creativity to bring ideas to life and make production more efficient.
Over the years, I’ve enjoyed collaborating with diverse teams and clients, constantly learning and refining my craft. Whether it’s modeling for VR, texturing for games, or optimizing assets for real-time applications, I bring dedication and a problem-solving mindset to every project.
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