I am a dedicated student at Plymouth University with over three years of experience in various 3D software through both academic projects and personal work. My passion lies in 3D character and creature design, where I combine hard work and attention to detail to deliver high-quality models and textures. I have a strong grasp of contemporary software and technology, enabling me to bring creative concepts to life effectively. Currently, I am eager to embark on my professional journey in the game art and design industry, leveraging my skills in character modeling, environment creation, and texture painting to contribute to exciting projects and continue growing as a 3D artist.

Callum Brown

I am a dedicated student at Plymouth University with over three years of experience in various 3D software through both academic projects and personal work. My passion lies in 3D character and creature design, where I combine hard work and attention to detail to deliver high-quality models and textures. I have a strong grasp of contemporary software and technology, enabling me to bring creative concepts to life effectively. Currently, I am eager to embark on my professional journey in the game art and design industry, leveraging my skills in character modeling, environment creation, and texture painting to contribute to exciting projects and continue growing as a 3D artist.

Available to hire

I am a dedicated student at Plymouth University with over three years of experience in various 3D software through both academic projects and personal work. My passion lies in 3D character and creature design, where I combine hard work and attention to detail to deliver high-quality models and textures. I have a strong grasp of contemporary software and technology, enabling me to bring creative concepts to life effectively.

Currently, I am eager to embark on my professional journey in the game art and design industry, leveraging my skills in character modeling, environment creation, and texture painting to contribute to exciting projects and continue growing as a 3D artist.

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Work Experience

3D Artist at Plymouth University
January 1, 2023 - August 4, 2025
Reimagined the main character from Stephen King's Dark Tower Series in Unreal Engine 5. Sculpted the character’s face in ZBrush and manually constructed retopology in Blender. Applied hard-surface modeling techniques for weapon design, created clothing using Marvelous Designer, and developed detailed textures in Substance Painter. Assembled models in Unreal Engine 5 and rendered cinematic scenes with Niagara effects.
3D Artist at Plymouth University
January 1, 2022 - August 4, 2025
Collaborated with a team of five to develop a game prototype using Unreal Engine 5. Created environmental models, props, weapons, and enemy models with Blender and ZBrush. Designed and applied textures in Substance Painter. Rigged models using Mixamo and weight painted in Blender. Imported models into Unreal Engine 5 along with animations.

Education

6 GCSEs including English and Maths at Stanchester School
January 11, 2030 - August 4, 2025
BA (Hons) Game Art and Design – First Class Honours at University of Plymouth
January 11, 2030 - August 4, 2025
Access to HE Diploma (Creative Arts) at Cornwall College
January 11, 2030 - August 4, 2025

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Education, Software & Internet, Media & Entertainment