Valentino Collazo
Full-stack web and game developer with 4+ years of experience delivering high-performance web applications and engaging interactive games—from concept to deployment.
About
Full-stack web and game developer with 4+ years of experience delivering high-performance web applications and engaging interactive games—from concept to deployment. Strong background integrating LLM-powered systems into game engines and building production-ready, containerized services.
Experienced across frontend, backend, and game development, with additional product ownership skills: CI/CD, test-driven development, agile sprint planning, and aligning technical execution with client vision and strategic goals.
- 4 years' experience
- Joined July 2026
Skills· 29
Languages
- EnglishFluent
- Spanish; CastilianFluent
Industry experience
- Gaming
- Software & Internet
- Education
- Financial Services
- Professional Services
- Computers & Electronics
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Work experience· 7 roles
Designed and integrated game systems powered by Large Language Models (LLMs) to generate content aligned with the project’s vision. Developed a fully Dockerized deployment of a custom LLM with a dedicated Python server, enabling seamless integration and accurate data parsing into the game engine. Contributed to weekly development sprints by implementing features using C# and the Godot engine. Served as Product Owner by implementing CI/CD pipelines, test-driven development, and re-aligning project direction to match client vision and redefining strategic goals in record time.
Designed and integrated game systems powered by Large Language Models (LLMs) to generate project-aligned content. Developed a fully Dockerized deployment for a custom LLM with a dedicated Python server, enabling seamless integration and accurate data parsing into the game engine. Contributed to weekly development sprints by implementing features using C# and the Godot engine. Served as Product Owner by implementing CI/CD pipelines, test-driven development, and re-aligning project direction and redefining strategic goals to match client vision and deliver on time.
Designed and integrated game systems powered by Large Language Models (LLMs) to generate project-aligned content. Developed a fully Dockerized deployment for a custom LLM backed by a dedicated Python server, enabling seamless integration and accurate data parsing into the game engine. Contributed to weekly development sprints implementing features using C# and the Godot engine. Served as Product Owner, implementing CI/CD pipelines, test-driven development, and re-aligning project direction to match client vision and redefining strategic goals in record time.
Education
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