VC

Valentino Collazo

Available to hire

Full-stack web and game developer with 4+ years of experience delivering high-performance web applications and engaging interactive games—from concept to deployment.

About

Full-stack web and game developer with 4+ years of experience delivering high-performance web applications and engaging interactive games—from concept to deployment. Strong background integrating LLM-powered systems into game engines and building production-ready, containerized services.

Experienced across frontend, backend, and game development, with additional product ownership skills: CI/CD, test-driven development, agile sprint planning, and aligning technical execution with client vision and strategic goals.

  • 4 years' experience
  • Joined July 2026

Industry experience

  • Gaming
  • Software & Internet
  • Education
  • Financial Services
  • Professional Services
  • Computers & Electronics

Work experience· 7 roles

Integration Engineer · Attic StudiosJul 2024 – Present · 2 yrs 5 mos

Designed and integrated game systems powered by Large Language Models (LLMs) to generate content aligned with the project’s vision. Developed a fully Dockerized deployment of a custom LLM with a dedicated Python server, enabling seamless integration and accurate data parsing into the game engine. Contributed to weekly development sprints by implementing features using C# and the Godot engine. Served as Product Owner by implementing CI/CD pipelines, test-driven development, and re-aligning project direction to match client vision and redefining strategic goals in record time.

Integration Engineer (C# Developer / Product Owner) · Attic Studios (Remote, USA)Jul 2024 – Present · 2 yrs 5 mos

Designed and integrated game systems powered by Large Language Models (LLMs) to generate project-aligned content. Developed a fully Dockerized deployment for a custom LLM with a dedicated Python server, enabling seamless integration and accurate data parsing into the game engine. Contributed to weekly development sprints by implementing features using C# and the Godot engine. Served as Product Owner by implementing CI/CD pipelines, test-driven development, and re-aligning project direction and redefining strategic goals to match client vision and deliver on time.

Integration Engineer / C# Developer / Product Owner · Attic StudiosJul 2024 – Present · 2 yrs 5 mos

Designed and integrated game systems powered by Large Language Models (LLMs) to generate project-aligned content. Developed a fully Dockerized deployment for a custom LLM backed by a dedicated Python server, enabling seamless integration and accurate data parsing into the game engine. Contributed to weekly development sprints implementing features using C# and the Godot engine. Served as Product Owner, implementing CI/CD pipelines, test-driven development, and re-aligning project direction to match client vision and redefining strategic goals in record time.

Full stack Developer & DesignerOct 2023 – Jul 2024 · 10 mos
Full Stack Developer & Designer (Freelancer)Oct 2023 – Jul 2024 · 10 mos
Fullstack Developer & Designer (Freelancer)Oct 2023 – Jul 2024 · 10 mos
Front-End Developer · InnovasoftSep 2022 – Sep 2023 · 1 yr 1 mo

Education

Bachelor’s Degree in Physics · Universidad Nacional de La Plata2013 – 2019
Bachelor’s Degree in Physics · Universidad Nacional de La Plata2013 – 2019
Bachelor’s Degree in Physics · Universidad Nacional de La Plata2013 – 2019

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