I'm a producer, sound designer, and audio engineer with a passion for interactive and immersive audio. I began creating music in 2018 and later committed to pursuing music as a career through my college studies. I spent two years composing and designing sound for various projects with GSU’s PantherDev, then transitioned to VGDev at Georgia Tech, contributing audio for game and interactive media projects. After a brief break in 2024 to focus on academics and refine my craft, I’m eager to collaborate with creative teams and enhance experiences through thoughtful, impactful music and sound.

Vaughn Ambrus

I'm a producer, sound designer, and audio engineer with a passion for interactive and immersive audio. I began creating music in 2018 and later committed to pursuing music as a career through my college studies. I spent two years composing and designing sound for various projects with GSU’s PantherDev, then transitioned to VGDev at Georgia Tech, contributing audio for game and interactive media projects. After a brief break in 2024 to focus on academics and refine my craft, I’m eager to collaborate with creative teams and enhance experiences through thoughtful, impactful music and sound.

Available to hire

I’m a producer, sound designer, and audio engineer with a passion for interactive and immersive audio. I began creating music in 2018 and later committed to pursuing music as a career through my college studies.

I spent two years composing and designing sound for various projects with GSU’s PantherDev, then transitioned to VGDev at Georgia Tech, contributing audio for game and interactive media projects. After a brief break in 2024 to focus on academics and refine my craft, I’m eager to collaborate with creative teams and enhance experiences through thoughtful, impactful music and sound.

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Experience Level

Expert
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Barista at Starbucks
July 1, 2023 - Present
Sound Designer/Music Composer at VGDev
January 1, 2024 - Present
Worked as a sound designer/music composer for two games, 'Sylvie's Constellations' and 'Bloodelic'.
Event Planner at PantherDev
August 1, 2023 - December 1, 2023
Facilitated weekly events and meetings, ordered food and planned social activities for the club during major project milestone events; servant leader role.
Sound Designer/Music Composer at PantherDev
July 31, 2022 - November 30, 2023
Involved in 7 projects, providing roles in audio such as SFX designer, music composer, and other audio tasks.

Education

Bachelor of Music Technology at Georgia Institute of Technology
January 8, 2024 - December 13, 2026
Bachelor of Computer Science at Georgia State University
January 1, 2022 - December 1, 2023
High School Diploma at Woodward Academy
August 1, 2016 - May 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming