I’m a producer, sound designer, and audio engineer with a passion for interactive and immersive audio. I began creating music in 2018 and later committed to pursuing music as a career through my college studies.
I spent two years composing and designing sound for various projects with GSU’s PantherDev, then transitioned to VGDev at Georgia Tech, contributing audio for game and interactive media projects. After a brief break in 2024 to focus on academics and refine my craft, I’m eager to collaborate with creative teams and enhance experiences through thoughtful, impactful music and sound.
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Composed the main puzzle theme for “Sylvie’s Constellation” a puzzle game that involves reconnecting broken constellations.
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