With nearly a decade of experience in character design and illustration, I have created expressive, brand-ready characters for animation and consumer-facing IPs, collaborating with studios such as Titmouse, Kickstart Entertainment, WildBrain, Copernicus Studios, and Atomic Cartoons, and clients including Netflix, Mattel, LEGO, Sony Pictures Animation, and DreamWorks Television. My work focuses on designing memorable, personality-driven characters that translate seamlessly to branding, packaging, and marketing. At Titmouse, I worked as a senior designer and supervisor, leading teams, refining designs through feedback, and delivering polished, production-ready artwork across multiple outputs. Selected credits include Archibald’s Next Big Thing, Barbie Mysteries, and Dogs in Space.

Vanessa Van Brummelen

With nearly a decade of experience in character design and illustration, I have created expressive, brand-ready characters for animation and consumer-facing IPs, collaborating with studios such as Titmouse, Kickstart Entertainment, WildBrain, Copernicus Studios, and Atomic Cartoons, and clients including Netflix, Mattel, LEGO, Sony Pictures Animation, and DreamWorks Television. My work focuses on designing memorable, personality-driven characters that translate seamlessly to branding, packaging, and marketing. At Titmouse, I worked as a senior designer and supervisor, leading teams, refining designs through feedback, and delivering polished, production-ready artwork across multiple outputs. Selected credits include Archibald’s Next Big Thing, Barbie Mysteries, and Dogs in Space.

Available to hire

With nearly a decade of experience in character design and illustration, I have created expressive, brand-ready characters for animation and consumer-facing IPs, collaborating with studios such as Titmouse, Kickstart Entertainment, WildBrain, Copernicus Studios, and Atomic Cartoons, and clients including Netflix, Mattel, LEGO, Sony Pictures Animation, and DreamWorks Television. My work focuses on designing memorable, personality-driven characters that translate seamlessly to branding, packaging, and marketing.

At Titmouse, I worked as a senior designer and supervisor, leading teams, refining designs through feedback, and delivering polished, production-ready artwork across multiple outputs. Selected credits include Archibald’s Next Big Thing, Barbie Mysteries, and Dogs in Space.

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Work Experience

Character Designer & Color Designer at Copernicus Studios
June 1, 2022 - Present
Designing characters for an unannounced series while collaborating with the production team to develop visual storytelling.
Color Designer at Atomic Cartoons - Netflix Series
January 1, 2022 - November 1, 2024
Responsible for color design for various animated series, ensuring color consistency and enhancing visual appeal.
CG Character Designer at Kickstart Entertainment - Barbie Series
June 1, 2022 - February 29, 2024
Designed othrographic turnarounds, model packs, pose sheets, expressions and surgace ref paintings for Mattel's "Barbie Mysteries: The Great Horse Chase", "Barbie Mysteries: Beach Detective", and the 40 min special, "My First Barbie".
Character Designer at Atomic Cartoons - Young Love
January 1, 2019 - January 1, 2020
Created character designs and worked on animation for the young audience, focusing on inclusivity and diversity.
Prop Designer at Yeti Farm Creative
May 1, 2016 - August 1, 2016
Designed props for various animated projects, collaborating closely with animators and directors.

Education

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Qualifications

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Industry Experience

Media & Entertainment