Hi, I’m Tim Van Leemput, a Unity C# VR developer focused on creating immersive simulations, serious games, and engaging interactive experiences. I thrive in agile teams and take concepts from idea to production-ready solutions, with a knack for rapid prototyping, performance optimization, and user-centered design. My work spans Unity-based VR applications, game prototypes, and training tools that deliver practical impact in professional contexts.
I’m passionate about collaboration, continuous learning, and delivering high-quality results. I enjoy building reliable assets, mentoring teammates, and contributing to end-to-end projects—from concept and design through to testing and deployment. Outside work, I value clear communication, bilingual collaboration (English-French), and sharing knowledge with the community.
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