Tim Van Leemput

Available to hire

Hi, I'm Tim Van Leemput, a Unity C# VR developer focused on creating immersive simulations, serious games, and engaging interactive experiences.

About

Hi, I’m Tim Van Leemput, a Unity C# VR developer focused on creating immersive simulations, serious games, and engaging interactive experiences. I thrive in agile teams and take concepts from idea to production-ready solutions, with a knack for rapid prototyping, performance optimization, and user-centered design. My work spans Unity-based VR applications, game prototypes, and training tools that deliver practical impact in professional contexts.

I’m passionate about collaboration, continuous learning, and delivering high-quality results. I enjoy building reliable assets, mentoring teammates, and contributing to end-to-end projects—from concept and design through to testing and deployment. Outside work, I value clear communication, bilingual collaboration (English-French), and sharing knowledge with the community.

  • 3 years' experience
  • Joined January 2026

Languages

  • EnglishFluent
  • FrenchFluent
  • Spanish; CastilianIntermediate
  • DutchIntermediate

Industry experience

  • Gaming
  • Software & Internet
  • Media & Entertainment

Work experience

Community Manager / C# Developer & VR Integration · KOBOCTJan 2020 – Dec 2023 · 4 yrs

Led Unity asset development and VR integration efforts, created gameplay system prototypes, and supported a scalable production workflow. Coordinated cross-functional teams to deliver production-ready solutions and managed community communications.

Education

Certificate in Video Game Programming (C# and C++) · Objectif3D2023 – 2024

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