I am a 3D artist specializing in modeling, sculpting, texturing, and rendering high-quality characters and assets for games, 3D printing, product displays, and cinematics. I focus on optimized low-poly assets and cinematic models with clean topology, UV layout, and PBR workflows. Proficient with ZBrush, Maya, and Substance Painter, I create game-ready assets for varied pipelines and collaborate with clients on freelance projects. I enjoy solving creative challenges, delivering polished assets, and continuously learning new tools to stay ahead in the industry.

Vanya

I am a 3D artist specializing in modeling, sculpting, texturing, and rendering high-quality characters and assets for games, 3D printing, product displays, and cinematics. I focus on optimized low-poly assets and cinematic models with clean topology, UV layout, and PBR workflows. Proficient with ZBrush, Maya, and Substance Painter, I create game-ready assets for varied pipelines and collaborate with clients on freelance projects. I enjoy solving creative challenges, delivering polished assets, and continuously learning new tools to stay ahead in the industry.

Available to hire

I am a 3D artist specializing in modeling, sculpting, texturing, and rendering high-quality characters and assets for games, 3D printing, product displays, and cinematics. I focus on optimized low-poly assets and cinematic models with clean topology, UV layout, and PBR workflows.

Proficient with ZBrush, Maya, and Substance Painter, I create game-ready assets for varied pipelines and collaborate with clients on freelance projects. I enjoy solving creative challenges, delivering polished assets, and continuously learning new tools to stay ahead in the industry.

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Language

English
Advanced
Hindi
Fluent
Korean
Beginner

Work Experience

3D Artist (Freelance) at Various Clients (Remote)
August 1, 2024 - Present
Created game-ready characters and props using Maya, ZBrush, and Substance Painter. Designed and sculpted stylized and realistic assets for 3D printing (portraits, jewelry, assets). Delivered high-quality assets and models optimized for printing and rendering pipelines.
Digital Artist (Freelance) at Various Clients (Remote)
July 1, 2024 - September 9, 2025
Produced digital portraits and concept illustrations for games and art projects. Collaborated with clients on prop/environment designs and visual storytelling.

Education

Professional Course in 3D & Animation at Zee Institute of Creative Art (ZICA), Lucknow
January 1, 2024 - September 9, 2025
B. Tech in Chemical Engineering at IIT Roorkee, Roorkee
January 11, 2030 - January 1, 2011

Qualifications

Advanced ZBrush Character Creation
January 1, 2025 - September 9, 2025
Advanced Texture Character Creation
January 1, 2025 - September 9, 2025
Complete Guide to Marmoset Toolbag 4
January 1, 2025 - September 9, 2025
Complete Guide to Marvelous Designer
January 1, 2025 - September 9, 2025

Industry Experience

Gaming, Media & Entertainment, Manufacturing, Software & Internet