Veronika Moskalevets

Available to hire

I’m a composer and sound designer focused on creating music that blends seamlessly with other art forms — games, VR attractions, animations, and video productions.

About

I’m a composer and sound designer focused on creating music that blends seamlessly with other art forms — games, VR attractions, animations, and video productions. With deep experience across genres and styles, I write, arrange, and produce compositions that intensify emotions and keep audiences engaged across different media formats.

I also build and refine audio experiences end to end: creating SFX and foley, recording and editing audio, designing synthesized sound, and tuning sound in tools like Unity and Unreal Engine 4. I enjoy working on practical production challenges too — such as digital orchestration, orchestral arrangement for performance projects, and mixing/sound work for live concert environments.

  • Joined October 2026

Languages

  • EnglishAdvanced
  • GermanIntermediate
  • UkrainianFluent
  • RussianFluent

Industry experience

  • Media & Entertainment
  • Gaming
  • Education
  • Other

Projects · 6

I composed and produced the original soundtrack for The Golden Light Guardian, an indie adventure game currently in development. This first volume includes ambient background tracks created for various in-game locations, reflecting both daytime and nighttime moods. The music was designed to enhance immersion and support dynamic worldbuilding. Each track blends atmospheric textures with subtle melodic elements to create a distinct emotional tone for exploration and storytelling. All compositions were created from scratch, including arrangement, mixing, and mastering. https://www.twine.net/signin

  • Composer
  • Music Composer
  • Music Producer
  • +2

Writing music and creating sound design for advertising.

  • Arranger
  • Audio Engineer
  • Music Composer
  • +2

Composed and produced an original soundtrack for Missi, a cozy point-and-click game set in a hand-drawn watercolor world. The music is centered around piano, supported by subtle orchestral textures and soft ambient elements to enhance the game’s warm, magical atmosphere. Special attention was given to: creating memorable, simple melodic motifs maintaining a cohesive “storybook” tone across all tracks blending acoustic and digital instruments naturally using VSTs adapting the music to different gameplay moments (exploration, puzzles, character interactions) https://www.twine.net/signin

  • Arranger
  • Composer
  • Music Composer
  • +2

My task was to create orchestral trailer music synchronized with the video footage. Lots of menacing strings, epic percussion, dynamic transitions — and a bright culmination! Kingmakers Official Announcement Trailer: https://youtu.be/OvezgDni8z4?si=-RlnzzdkI4GeJqdC

  • Arranger
  • Audio Transcriber
  • Composer
  • +2

Creating a score for an orchestral soundtrack for a children's Halloween cartoon https://youtu.be/TFF6iDYHYgQ

  • Arranger
  • Music Composer
  • Music Producer
  • +2

The purpose of this project is to support indie developers by providing a completely free, high-quality orchestral music album. My journey began with participating in game jams, and as a token of my appreciation, I sincerely want to contribute to the growth of this community. "Dreamscape" is a perfect fit for games set in a medieval setting and for creating a fantasy atmosphere. You can use it in your projects and also reach out to me personally for implementation or editing. https://on.soundcloud.com/berePmsH8ioERGAX4a

  • Arranger
  • Audio Mixer
  • Music Composer
  • +2

Work experience

Tech Arranger / Composer (project-based) · Salome TechJun 2021 – Nov 2021 · 6 mos

Created the arrangement for the production of Richard Strauss’ opera "Salome" as part of the Salome Tech project. Digital orchestral instruments and synthesized sound were used for the music.

Sound Engineer · Chernihiv L.M. Revutskii applied college of musicSep 2020 – Nov 2020 · 3 mos

Operated audio equipment during live concerts, digitized cassette and vinyl recordings, and managed the college audio library.

Sound Designer · DreamateMay 2020 – Aug 2020 · 4 mos

Created sound effects, foley, and sound design, while also providing training in sound synthesis and developing editing and recording techniques.

Education

Sound Engineering · Chernihiv L.M. Revutskii applied college of music2019 – 2020
Theory of Music · Chernihiv L.M. Revutskii applied college of music2016 – 2020

Certifications and awards

Sampled Orchestration2024

ThinkSpace Education

Profession electronic music production2020 – 2021

Skillbox

Scholarship for Nu-Musart project (BMKÖS)2024

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