Hi, I’m Veli Can KODAL, a passionate 3D animator I love turning ideas into vivid visuals and I’m always eager to learn new techniques, collaborate with talented teams, and work on projects that inspire others.
Over the years I’ve worked with teams like ROOFSTACKS, ROOFGAMES, GOART METAVERSE SIYAH MARTI ANIMATION and MAARA ANIMATION on diverse projects, from mid-level 3D animation to stop-motion painting. I’m excited to keep growing, take on fresh challenges, and contribute my craft to remarkable stories.
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Just wrapped up a new FPS animation study focusing on weight and mechanical impact, while keeping everything snappy and responsive. Couldn’t resist adding a little flourish at the end.
Always looking to refine the technical side of weapon mechanics.
I only caught the 11 Second Club April competition with 3 days left on the clock. I hit the ground running—shot my own reference and dove straight into the animation. Because of the tight turnaround, I couldn’t give the lip-sync and environment that final polish pass I was aiming for, but I managed to push the final submission just 4 hours before the deadline. You can watch the full process breakdown in the video below!
I’m excited to share what I’ve been building throughout this year.
This reel is a mix of practice shots, experiments, and personal pieces — not perfect, but every animation here represents a step forward in my journey as a 3D Character Animator.
I’m currently open to new opportunities and looking for a role as a 3D Animator / Gameplay Animator.
Sharing this to mark where I am today and to keep pushing myself as I move into 2026.
Huge thanks to everyone who motivated, inspired, and supported me this year!
Crimson Ronin Rig by: Pierrick PICAUT
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