I’m a 3D Generalist working at the intersection of architecture, film/TV, and advertising, with a strong focus on visual design. My work centres on creating 3D environments and visuals that combine spatial accuracy with cinematic sensibility and clear visual storytelling. Over the past years, I’ve worked on international projects across film and design and contributed to productions associated with ZDF and ORF. Spending several years studying and working in London has given me a strong understanding of professional production pipelines and industry standards. I’m especially interested in building immersive visual worlds that seamlessly bring together design, storytelling, and technology across film and visual media. Open to studio and client collaborations across design, architecture, film, and emerging technologies.

Verena Maria Huber

I’m a 3D Generalist working at the intersection of architecture, film/TV, and advertising, with a strong focus on visual design. My work centres on creating 3D environments and visuals that combine spatial accuracy with cinematic sensibility and clear visual storytelling. Over the past years, I’ve worked on international projects across film and design and contributed to productions associated with ZDF and ORF. Spending several years studying and working in London has given me a strong understanding of professional production pipelines and industry standards. I’m especially interested in building immersive visual worlds that seamlessly bring together design, storytelling, and technology across film and visual media. Open to studio and client collaborations across design, architecture, film, and emerging technologies.

Next availability:
May 1, 2026

I’m a 3D Generalist working at the intersection of architecture, film/TV, and advertising, with a strong focus on visual design. My work centres on creating 3D environments and visuals that combine spatial accuracy with cinematic sensibility and clear visual storytelling.

Over the past years, I’ve worked on international projects across film and design and contributed to productions associated with ZDF and ORF. Spending several years studying and working in London has given me a strong understanding of professional production pipelines and industry standards.

I’m especially interested in building immersive visual worlds that seamlessly bring together design, storytelling, and technology across film and visual media.

Open to studio and client collaborations across design, architecture, film, and emerging technologies.

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Language

German
Fluent
English
Fluent

Work Experience

3D Generalist / Environment Artist at Self-employed
September 1, 2024 - Present
Remote and on-site work on a variety of 3D projects for film, TV, advertising, and digital production. Focus on creating 3D environments and assets through modeling and sculpting; developing textures, materials, shading, lighting, and rendering; compositing and asset prep for seamless integration; managing projects independently while collaborating with supervisors as needed.
Environment Artist at Clausen + Putz Filmproduktion
December 1, 2024 - May 1, 2025
Developed production-ready digital assets for the feature film Sturm kommt auf (based on Oscar Maria Graf’s novel Unruhe um einen Friedfertigen). Collaborated with VFX supervisors to ensure seamless integration into complex environment sequences. Key responsibilities included modeling, digital sculpting of environment assets, creating textures/materials/shaders, and contributing to visual development.
3D Environment Artist at Kingston University
September 1, 2023 - January 1, 2024
VR safari experience project: collaborated with a multi-disciplinary team of UX/UI designers, a game designer, and a game developer to deliver an immersive stylized VR safari experience. Created stylized 3D assets in Maya (including character modeling and texturing); developed detailed 3D models and textures for Africa’s Big Five; contributed to complex environment sequences to enhance immersion.
Co-Founder & 3D Generalist at Formduett - Creative Studio for Branding, 3D, Animation
January 1, 2026 - Present
Co-Founder & 3D Generalist at Formduett, a creative studio for branding, 3D and animation based in Innsbruck. Working across branding, motion, and immersive 3D, I craft visual stories and brand worlds that translate ideas into compelling visuals for social, web, and campaigns.

Education

Master of Arts (Computer Animation) at Kingston University, London
January 1, 2023 - July 1, 2024
Bachelor of Arts (Architecture) at Leopold-Franzens-Universität Innsbruck
October 1, 2017 - August 1, 2022

Qualifications

Master Thesis: Environmental Design Short Film Award
January 1, 2023 - January 1, 2024
Award: Best Master Project, Class of 2024
January 1, 2024 - January 1, 2024

Industry Experience

Media & Entertainment, Education, Professional Services