I'm a digital artist and an animator specialized in video game development. I have experience in character design, background art, asset creation, and both traditional and bone-based animation. I enjoy bringing ideas to life through expressive visuals and fluid motion. My work includes contributions to a variety of projects, including mobile games and slot games. I'm passionate about storytelling through art and constantly seek opportunities to grow creatively and technically within the gaming industry.

Victoria Ciallella

I'm a digital artist and an animator specialized in video game development. I have experience in character design, background art, asset creation, and both traditional and bone-based animation. I enjoy bringing ideas to life through expressive visuals and fluid motion. My work includes contributions to a variety of projects, including mobile games and slot games. I'm passionate about storytelling through art and constantly seek opportunities to grow creatively and technically within the gaming industry.

Available to hire

I’m a digital artist and an animator specialized in video game development. I have experience in character design, background art, asset creation, and both traditional and bone-based animation.

I enjoy bringing ideas to life through expressive visuals and fluid motion. My work includes contributions to a variety of projects, including mobile games and slot games. I’m passionate about storytelling through art and constantly seek opportunities to grow creatively and technically within the gaming industry.

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Work Experience

Game Artist / Animator at Andes Horizon
January 1, 2018 - Present
Designed and animated characters using bone-based animation techniques for two video game projects. Created 2D assets for in-game use, including props, items, and interactive elements. Developed UI with a focus on clarity, style consistency, and player experience. Designed backgrounds, platforms, and environment elements, contributing to immersive and cohesive game worlds. Collaborated on UI design, creating intuitive and visually consistent interfaces tailored to gameplay needs. Participated in the overall visual development of games, from early concepts stages to final asset delivery.
Self-Taught Artist
January 1, 2023 - January 1, 2025
Independent artist focusing on character design, animation, and game art; pursuing personal projects and expanding portfolio in game development.

Education

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Qualifications

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Industry Experience

Gaming, Software & Internet, Media & Entertainment