I’m Adebowale Victor Odunay, a multidisciplinary game artist and animator based in Akure, Nigeria. I specialize in end-to-end visual development for tabletop and digital gaming—creating game-ready 2D and pixel art, character and environment concepts, and polished UI and animation assets that help indie teams move from idea to market-ready production.

Adebowale Victor Odunay

5.0 (3 reviews)

I’m Adebowale Victor Odunay, a multidisciplinary game artist and animator based in Akure, Nigeria. I specialize in end-to-end visual development for tabletop and digital gaming—creating game-ready 2D and pixel art, character and environment concepts, and polished UI and animation assets that help indie teams move from idea to market-ready production.

Available to hire

I’m Adebowale Victor Odunay, a multidisciplinary game artist and animator based in Akure, Nigeria. I specialize in end-to-end visual development for tabletop and digital gaming—creating game-ready 2D and pixel art, character and environment concepts, and polished UI and animation assets that help indie teams move from idea to market-ready production.

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Language

English
Fluent
French
Intermediate
German
Intermediate
Spanish; Castilian
Intermediate

Work Experience

Game Artist at Mobile Card Game Production
January 1, 2023 - Present
Created trading-card illustrations and character assets for a mobile card game production, supporting 60+ unique cards/characters. Designed UI and store visuals while maintaining a consistent visual language across the mobile-game pipeline. Applied repeatable production standards to deliver consistent graphics across 100+ UI and card deliverables, and prepared organized, engine-integration-ready files optimized for Unity workflows.
Game Artist & Board Game Visual Designer at Physical Board Game Publishing
January 1, 2023 - Present
Designed custom board-game systems and layouts for player-facing components, moving concepts toward production-ready presentation. Developed visual layouts for a 22-tile strategy game, clarifying tile information and improving player readability. Prepared print-ready files for publisher review using CMYK, 300 DPI, and bleed margin specifications, and collaborated through revisions and handoff. Delivered 4 core component sheets and final rulebook layouts for publishing.
Game Artist (Mobile Card Game Production)
January 1, 2023 - Present
Created trading-card illustrations and character assets for mobile card game production, supporting 60+ unique cards/characters. Designed UI and store visuals with a consistent visual language across the mobile game pipeline. Applied repeatable production standards to maintain visual consistency across 100+ UI and card graphic deliverables, delivering organized, handoff-ready files optimized for Unity engine integration.
Freelance Game Artist & Animator at Indie Studio Projects
January 1, 2023 - Present
Led end-to-end visual development across 2D and immersive 3D workflows, translating early concepts into production-ready game assets for indie developers. Built character, environment, UI, illustration, and animation assets for both tabletop and digital gaming contexts. Produced animation and motion graphics deliverables, coordinating sprite sheets, JSON metadata, and preview handoffs (GIF/MP4). Worked with indie developers through feedback and iteration across 15+ project milestones, delivering a final scope of 40+ distinct asset packs and component sets.

Education

Bachelor of Arts / Fine Arts at University of Lagos
January 1, 2022 - January 1, 2022
Advanced Digital Illustration & Game Art Pipeline (Professional Training) at Professional Training Institute
January 1, 2023 - January 1, 2023
Bachelor of Arts / Fine Arts at University of Lagos
January 1, 2022 - January 1, 2022
Advanced Digital Illustration & Game Art Pipeline at Professional Training Institute
January 1, 2023 - January 1, 2023
Bachelor of Arts / Fine Arts at University of Lagos
January 1, 2022 - January 1, 2022
Advanced Digital Illustration & Game Art Pipeline (Certification) at Professional Training Institute
January 1, 2023 - January 1, 2023
Bachelor of Arts / Fine Arts at University of Lagos
January 1, 2022 - January 1, 2022
Advanced Digital Illustration & Game Art Pipeline (Professional Training) at Professional Training Institute
January 1, 2023 - January 1, 2023
Bachelor of Arts / Fine Arts at University of Lagos
January 1, 2022 - January 1, 2022
Advanced Digital Illustration & Game Art Pipeline (Certification) at Professional Training Institute
January 1, 2023 - January 1, 2023

Qualifications

Advanced Digital Illustration & Game Art Pipeline
January 1, 2023 - September 11, 2026
Advanced Digital Illustration & Game Art Pipeline
January 1, 2023 - September 11, 2026
Advanced Digital Illustration & Game Art Pipeline (Certification)
January 1, 2023 - September 11, 2026
Advanced Digital Illustration & Game Art Pipeline
January 1, 2023 - September 11, 2026
Advanced Digital Illustration & Game Art Pipeline (Certification)
January 1, 2023 - January 1, 2023

Industry Experience

Gaming, Media & Entertainment, Other, Software & Internet, Professional Services, Real Estate & Construction
    Residential Permit Plan Coordination & 3D Drafting Package

    Spearheaded the end-to-end architectural drafting and municipal permit coordination for a custom residential development project. Directed the translation of conceptual layouts into highly accurate, code-compliant construction documents while generating immersive 3D visualizations to align stakeholder vision with structural realities.

    Key Responsibilities & Scope of Work:

    Precision Spatial & Layout Planning: Developed comprehensive 2D floor plans, elevation drawings, roof framing plans, and site layouts adhering strictly to zoning bylaws, setback regulations, and local municipal submittal standards.

    Structural & Engineering Coordination: Collaborated closely with structural engineers and contractors to integrate load-bearing requirements, MEP (Mechanical, Electrical, and Plumbing) routing, and foundation specifications directly into the blueprint documentation.

    Detailed 3D Modeling & Visualization: Constructed precise 3D architectural models and spatial renderings to study massing, material textures, natural lighting, and interior spatial flow, mitigating potential design clashes prior to construction.

    Permit Submittal Package Preparation: Compiled and formatted the complete municipal permit drawing set, ensuring strict adherence to formatting requirements, line-weight hierarchies, zoning notes, and building code compliance matrices to minimize review delays.

    Deliverables:

    Complete municipal-ready permit drawing package (floor plans, elevations, sections, and detail callouts).

    Full-scale 3D architectural model and high-resolution presentation renders.

    Coordinated structural and utility overlay coordination documents.