I am a 3D Artist & Technical Animator with over 5 years of experience specializing in real-time animation, virtual production, and AR/VR/MR solutions for films, games, and defense projects. Skilled in tools like Unreal Engine, Maya, Blender, and pipeline optimization, I focus on streamlining workflows to deliver visually compelling and efficient project outcomes. My career includes collaborations on blockbuster films, interactive installations, and defense applications, always aiming to implement cutting-edge techniques and improve animation pipelines. I am passionate about continuous learning and staying updated with industry trends to enhance user engagement and production efficiency.

Vinay Kumar Kallepalli

I am a 3D Artist & Technical Animator with over 5 years of experience specializing in real-time animation, virtual production, and AR/VR/MR solutions for films, games, and defense projects. Skilled in tools like Unreal Engine, Maya, Blender, and pipeline optimization, I focus on streamlining workflows to deliver visually compelling and efficient project outcomes. My career includes collaborations on blockbuster films, interactive installations, and defense applications, always aiming to implement cutting-edge techniques and improve animation pipelines. I am passionate about continuous learning and staying updated with industry trends to enhance user engagement and production efficiency.

Available to hire

I am a 3D Artist & Technical Animator with over 5 years of experience specializing in real-time animation, virtual production, and AR/VR/MR solutions for films, games, and defense projects. Skilled in tools like Unreal Engine, Maya, Blender, and pipeline optimization, I focus on streamlining workflows to deliver visually compelling and efficient project outcomes.

My career includes collaborations on blockbuster films, interactive installations, and defense applications, always aiming to implement cutting-edge techniques and improve animation pipelines. I am passionate about continuous learning and staying updated with industry trends to enhance user engagement and production efficiency.

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Work Experience

Technical Visualization Designer at Atelier Lozano - Hemmer
June 30, 2024 - August 8, 2025
Delivered multiple technical visualization prototypes for Instituto Cervantes (Spain) using Unreal Engine, Maya, and Unity, resulting in immersive real-time experiences. Collaborated with multidisciplinary teams to develop interactive installations engaging over 10,000 visitors. Refined project pipelines to reduce rendering times by 20%, ensuring high-performance real-time MRQ renders.
Technical Visualization Designer at Atelier Lozano - Hemmer
June 30, 2024 - August 8, 2025
Delivered technical visualization prototypes for Instituto Cervantes (Spain), utilizing Unreal Engine, Maya, and Unity to create immersive real-time experiences. Collaborated with over five multidisciplinary teams to deliver three interactive installations engaging 10,000+ visitors. Enhanced project pipelines to reduce rendering time by 20%, ensuring high-performance MRQ renders in real time.
Game Level Designer at Ajna Lens
December 31, 2023 - August 8, 2025
Developed and enhanced multiple SDK versions for AR/VR/MR enabling cross-platform deployment. Created over 55 real-time animations integrated into defense applications, improving interactivity. Built performance-critical features using C++ and Unreal Blueprints, increasing frame rates and reducing load times by 25%. Produced AI-driven animations optimized for AR/VR/MR platforms. Contributed to defense projects maintaining confidentiality.
Game Level Designer at Ajna Lens
December 31, 2023 - August 8, 2025
Developed and enhanced AR/VR/MR SDK versions (2.0 to 4.0) enabling cross-platform deployment. Created 55+ real-time animations integrated into defense applications, improving interactivity by 20%. Built performance-critical features in C++ and Unreal Blueprints, increasing frame rates and reducing load times by 25%. Produced AI-driven animations optimized for immersive platforms and contributed to confidential defense projects.
Unreal Technical Animator at YRF - Yash Raj Films Studio (YRF)
May 31, 2023 - August 8, 2025
Delivered over 600 pre/post-visualization shots and technical visualization for blockbuster films, including Pathaan. Streamlined Maya-to-Unreal motion capture workflows, reducing animation turnaround by 35%. Executed Bolt Camera integrations and match-move rotomation for seamless CGI and live-action compositing.
Unreal Technical Animator at YRF - Yash Raj Films Studio
May 31, 2023 - August 8, 2025
Delivered over 600 pre/post-visualization shots and technical visualization sequences for blockbuster films such as Pathaan. Streamlined Maya-to-Unreal motion capture workflows, reducing animation turnaround time by 35%. Implemented Bolt Camera integrations and match-move rotomation, ensuring seamless CGI and live-action compositing.
3D Animator at Creador World Entertainment
October 31, 2020 - August 8, 2025
Produced over 250 animated episodes for TV and web series, accelerating production timelines by 30% through optimized motion capture data processing. Created over 200 character animations across various styles, enhancing content diversity and audience engagement.
3D Animator at Creador World Entertainment
October 31, 2020 - August 8, 2025
Produced 250+ animated episodes for TV and web series, accelerating production timelines by 30% through optimized motion capture data processing. Created over 200 character animations across various styles including cartoons, realistic, and educational content, enhancing content diversity and audience engagement.

Education

3D Computer Animation at Conestoga College
September 1, 2024 - April 30, 2025
Project Management at Canadore College
January 1, 2024 - August 31, 2024
Academy of Advanced Cinematics Animation at Arena Animation & Multimedia Education
June 1, 2018 - December 31, 2019
Computer Science Engineering (CSE) at Jawaharlal Nehru Technological University
September 1, 2014 - May 31, 2018
3D Computer Animation at Conestoga College
September 1, 2024 - April 30, 2025
Project Management at Canadore College
January 1, 2024 - August 31, 2024
Animation at Arena Animation & Multimedia education: Academy of Advanced Cinematics
June 1, 2018 - December 31, 2019
Computer Science Engineering (CSE) at Jawaharlal Nehru Technological University
September 1, 2014 - January 1, 2018

Qualifications

Unreal Engine (Arch Viz)
January 11, 2030 - August 8, 2025
AI Tools Workshop
January 11, 2030 - August 8, 2025
Python Programming
January 11, 2030 - August 8, 2025
Unreal Engine (Arch Viz)
January 11, 2030 - August 8, 2025
AI Tools Workshop
January 11, 2030 - August 8, 2025
Python Programming
January 11, 2030 - August 8, 2025

Industry Experience

Media & Entertainment, Gaming, Government, Education, Professional Services, Software & Internet