I'm a creative and technical leader with 15+ years delivering immersive 3D and XR experiences across film, TV, gaming, automotive, and e-commerce. I co-developed the world's first AI-enabled AR/VR shopping experience for StockX on Apple Vision Pro, and contributed to Unity's inaugural virtual IPO on NYSE. I lead cross-functional teams, build AI-driven pipelines, and drive measurable cost savings and efficiency gains at enterprise scale. Based in Toronto, Canada with dual Canadian-Turkish citizenship, I thrive in remote, hybrid, and relocation setups. I'm passionate about advancing XR, AI, and real-time rendering to deliver scalable, engaging experiences for enterprise clients.

Ege Oktar

I'm a creative and technical leader with 15+ years delivering immersive 3D and XR experiences across film, TV, gaming, automotive, and e-commerce. I co-developed the world's first AI-enabled AR/VR shopping experience for StockX on Apple Vision Pro, and contributed to Unity's inaugural virtual IPO on NYSE. I lead cross-functional teams, build AI-driven pipelines, and drive measurable cost savings and efficiency gains at enterprise scale. Based in Toronto, Canada with dual Canadian-Turkish citizenship, I thrive in remote, hybrid, and relocation setups. I'm passionate about advancing XR, AI, and real-time rendering to deliver scalable, engaging experiences for enterprise clients.

Available to hire

I’m a creative and technical leader with 15+ years delivering immersive 3D and XR experiences across film, TV, gaming, automotive, and e-commerce. I co-developed the world’s first AI-enabled AR/VR shopping experience for StockX on Apple Vision Pro, and contributed to Unity’s inaugural virtual IPO on NYSE. I lead cross-functional teams, build AI-driven pipelines, and drive measurable cost savings and efficiency gains at enterprise scale.

Based in Toronto, Canada with dual Canadian-Turkish citizenship, I thrive in remote, hybrid, and relocation setups. I’m passionate about advancing XR, AI, and real-time rendering to deliver scalable, engaging experiences for enterprise clients.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent
Turkish
Fluent

Work Experience

Head of Brand, Art Director, XR / AI Specialist at XIX 3D
June 1, 2025 - Present
Directed engineering and art teams; defined creative and technical direction for high-impact XR/3D products in Unreal Engine 5. Led the creation of immersive experiences, including a 30-minute Audi/Samsung/3M summit concept vehicle showcase, coordinating storyboards, production, client relations, and asset delivery. Built AI-powered pipelines and cross-functional teams to achieve measurable cost and efficiency gains at enterprise scale.
Head of Brand, Art Director, Department Lead, Lead XR Artist at Ege & The Company (Independent Studio)
January 1, 2020 - December 31, 2025
Consulting engagements via my own studio Equilibrium — Lead XR & Environment Artist. Delivered 56+ AI-generated 3D models in a 2-week sprint for University of Ottawa VR class; sustained 120 FPS production-quality environments. Co-developed AI-enabled AR/VR shopping experiences for StockX on Apple Vision Pro; built a 90% automated 3D generation pipeline and achieved 95% cost reductions via AI pipelines; led cross-studio teams and client relations.
Lead 3D Artist / Lead Environment Artist / Lead Technical Artist at Unity Technologies
January 1, 2020 - December 31, 2024
Led 3D art and environment design; contributed to Unity's inaugural virtual IPO on NYSE; created interactive metaverse features for employee and guest experiences; saved ~$200K/year through optimized render pipelines; produced 25+ HDR assets for clients including Merc des, Bombardier, Harley-Davidson; co-developed Python/C# tooling for pipeline optimization; managed cross-functional teams across multiple studios.
Senior Artist / Lead QA Analyst at Spin VFX & Spin VR
January 1, 2019 - January 1, 2020
Enhanced AR/VR/MR photorealism via photogrammetry; defined pre-configured e-commerce scene templates; boosted developer efficiency by 25%; produced e-commerce assets and VR content; integrated AI-driven generation to streamline asset creation; led asset creation pipelines and QA processes.
Freelance CGI / XR Artist at Toronto Market (Various Clients)
January 1, 2017 - January 1, 2019
Contract CGI/XR artist delivering high-impact 3D assets, VFX, and XR experiences for multiple clients in post-production and product visualization; contributed to Maya/3ds Max–based pipelines and client-facing deliverables.
CGI Artist & Game Designer at Is tanbul, Turkey
January 1, 2009 - December 31, 2012
Foundational roles spanning digital marketing, animation, and game production; developed 3D assets for early projects and helped shape 1st-generation CGI game content and marketing visuals.

Education

Master of Business Administration, High Potential Leadership at University of Toronto - Rotman School of Management
January 11, 2030 - May 5, 2026
Master of Technology, Generative AI and Organizational Transformation at University of Toronto - Rotman School of Management
January 11, 2030 - May 5, 2026
Master of Business Administration, Excellence in Leadership at University of Toronto - Rotman School of Management
January 11, 2030 - May 5, 2026
Bachelor of Tourism & History at Başkent University
January 11, 2030 - May 5, 2026
Diploma: Game Art & Design, Art & Design I at Centennial College
January 11, 2030 - May 5, 2026

Qualifications

Unity Leadership Certification
January 11, 2030 - May 5, 2026
Unity Mentorship Program
January 11, 2030 - May 5, 2026
Lead Artist Certification / Leadership Program
January 11, 2030 - May 5, 2026

Industry Experience

Media & Entertainment, Gaming, Software & Internet, Education, Retail