I am a dynamic Concept Artist and Illustrator with over five years of experience in the gaming, film, and publishing industries. I specialize in digital illustration, visual storytelling, and transforming concept sketches into polished 2D assets for video games, films, and branded merchandise. I thrive on crafting visually compelling narratives and collaborating with cross-functional teams to push creative boundaries while enhancing storytelling and user experience.
My expertise spans character creation, environmental design, and prop illustration, with proficiency in Photoshop, Procreate, and Maya. I adapt to varied art styles and work closely with clients and stakeholders to deliver innovative visuals that align with brand strategies and project goals.
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