I am an animator, 3D Artist and filmmaker with an extensive background in audiovisual design principles and advanced digital production. As a professor at a design and visual arts school, I have been dedicating my career to mastering and teaching the nuances of immersive video, motion design, 3D modeling, character animation, and visual storytelling. My creative practice is defined by a constant exploration of the boundaries between digital and physical animation. I specialize in Fulldome cinema, digital façades and immersive 360° environments, creating high-impact visual experiences that demand both technical precision and artistic vision. I am driven by the challenge of transforming complex concepts into compelling animations, whether for immersive media, experimental film, science vulgarisation and fictional narrative shorts.

Vitor A

PRO

I am an animator, 3D Artist and filmmaker with an extensive background in audiovisual design principles and advanced digital production. As a professor at a design and visual arts school, I have been dedicating my career to mastering and teaching the nuances of immersive video, motion design, 3D modeling, character animation, and visual storytelling. My creative practice is defined by a constant exploration of the boundaries between digital and physical animation. I specialize in Fulldome cinema, digital façades and immersive 360° environments, creating high-impact visual experiences that demand both technical precision and artistic vision. I am driven by the challenge of transforming complex concepts into compelling animations, whether for immersive media, experimental film, science vulgarisation and fictional narrative shorts.

Available to hire

I am an animator, 3D Artist and filmmaker with an extensive background in audiovisual design principles and advanced digital production. As a professor at a design and visual arts school, I have been dedicating my career to mastering and teaching the nuances of immersive video, motion design, 3D modeling, character animation, and visual storytelling.
My creative practice is defined by a constant exploration of the boundaries between digital and physical animation. I specialize in Fulldome cinema, digital façades and immersive 360° environments, creating high-impact visual experiences that demand both technical precision and artistic vision.
I am driven by the challenge of transforming complex concepts into compelling animations, whether for immersive media, experimental film, science vulgarisation and fictional narrative shorts.

See more

Language

Portuguese
Fluent
English
Advanced
French
Intermediate
Spanish; Castilian
Intermediate

Work Experience

Professor at School of Design
October 30, 2017 - Present
Audiovisual Advisor at Espaço do Conhecimento UFMG
March 30, 2013 - September 29, 2019
Coordenador Adjunto at Ministério da Educação
May 31, 2015 - July 31, 2015
Avaliador/Parecerista do PNBE at Ministério da Educação
May 31, 2007 - July 31, 2014
Teacher at High School
January 21, 2008 - January 21, 2011

Education

Doutorado em Artes at Universidade Federal de Minas Gerais
March 1, 2018 - May 1, 2022
Bacharelado em Cinema de Animação e Artes Digitais at Universidade Federal de Minas Gerais
March 1, 2009 - December 1, 2014
Mestrado em Estudos Literários at Universidade Federal de Minas Gerais
March 1, 2006 - April 1, 2008
Licenciatura em História at Universidade Federal de Minas Gerais
March 1, 2002 - December 1, 2005

Qualifications

Cambridge English Advanced (C1)
January 11, 2030 - March 24, 2026
DELF B2
January 11, 2030 - March 24, 2026

Industry Experience

Education, Media & Entertainment, Government, Professional Services, Other
    paper Asset development

    Full-cycle 3D asset development and animated showcase. Responsible for the entire technical pipeline, including topology-optimized modeling, precise UV unwrapping, PBR texturing, and final lighting/animation for presentation.