My name is Vladimír Duba, I am 22 years old, and I am a creative person with a passion for films, games, TV shows, and music. I enjoy creating and finding new ways to bring ideas to life. Even though I am at the beginning of my career, I believe that thanks to my experience, responsible approach, and dedication, I can be a valuable asset to any project. I have had the opportunity to work on internationally recognized films such as Gran Turismo, Extraction 2, and Barbie, where I contributed to creating detailed 3D models and concepts, preparing assets for animation, designing basic dynamic simulations, building lookdevs, and rendering scenes. This work taught me precision, adaptability, teamwork, as well as working overtime and handling the pressure of approaching deadlines—values I consider essential. Although I come from the film industry and 3D graphics background, I would now like to expand my scope into the field of television production. I have experience with editing and basic post-production and I am eager to learn new workflows. I believe that with my mindset, willingness to learn, and broad range of technical skills, I can contribute beyond the purely 3D field as well. I am proficient in software such as Autodesk Maya, Blender, Fusion 360, Substance 3D Painter, Photoshop, and DaVinci Resolve.

Vladimír Duba

My name is Vladimír Duba, I am 22 years old, and I am a creative person with a passion for films, games, TV shows, and music. I enjoy creating and finding new ways to bring ideas to life. Even though I am at the beginning of my career, I believe that thanks to my experience, responsible approach, and dedication, I can be a valuable asset to any project. I have had the opportunity to work on internationally recognized films such as Gran Turismo, Extraction 2, and Barbie, where I contributed to creating detailed 3D models and concepts, preparing assets for animation, designing basic dynamic simulations, building lookdevs, and rendering scenes. This work taught me precision, adaptability, teamwork, as well as working overtime and handling the pressure of approaching deadlines—values I consider essential. Although I come from the film industry and 3D graphics background, I would now like to expand my scope into the field of television production. I have experience with editing and basic post-production and I am eager to learn new workflows. I believe that with my mindset, willingness to learn, and broad range of technical skills, I can contribute beyond the purely 3D field as well. I am proficient in software such as Autodesk Maya, Blender, Fusion 360, Substance 3D Painter, Photoshop, and DaVinci Resolve.

Available to hire

My name is Vladimír Duba, I am 22 years old, and I am a creative person with a passion for films, games, TV shows, and music. I enjoy creating and finding new ways to bring ideas to life. Even though I am at the beginning of my career, I believe that thanks to my experience, responsible approach, and dedication, I can be a valuable asset to any project.

I have had the opportunity to work on internationally recognized films such as Gran Turismo, Extraction 2, and Barbie, where I contributed to creating detailed 3D models and concepts, preparing assets for animation, designing basic dynamic simulations, building lookdevs, and rendering scenes. This work taught me precision, adaptability, teamwork, as well as working overtime and handling the pressure of approaching deadlines—values I consider essential.

Although I come from the film industry and 3D graphics background, I would now like to expand my scope into the field of television production. I have experience with editing and basic post-production and I am eager to learn new workflows. I believe that with my mindset, willingness to learn, and broad range of technical skills, I can contribute beyond the purely 3D field as well.

I am proficient in software such as Autodesk Maya, Blender, Fusion 360, Substance 3D Painter, Photoshop, and DaVinci Resolve.

See more

Language

Czech
Fluent
English
Intermediate

Work Experience

3D artist at Fiverr.com
July 1, 2020 - May 31, 2022
Creating product visualizations including 3D visualization, modeling, texturing, lighting, animation, and rendering. Creating product renders and videos based on client requirements. Communicating with clients and proposing the best solutions for their needs. Used programs include Autodesk Maya, Blender, Fusion 360, Substance Painter, Adobe Photoshop/Affinity Photo, Davinci Resolve.
3D generalist at Universal Production Partners (UPP)
July 1, 2022 - June 19, 2024
Creating visual effects including 3D modeling, rigging for animation, lookdev, and rendering. Contributing to the creation of global films such as Gran Turismo, Extraction 2, Barbie, Carry-On, and commercials. Responsibilities include realistic detailed modeling based on references, designing original designs, creating 3D concepts, preparing models for animation, occasional animation, and creating basic dynamic effects and simulations. Creating 360° turntable lookdevs, composing and rendering scenes. Required partial independence, problem-solving skills, and gathering information and materials. Programs used include Autodesk Maya, Blender, Houdini, Photoshop, fSpy.

Education

IT Student with a Focus on Web Design and Multimedia at Střední škola průmyslová, technická a automobilní Jihlava (SSPTAJI)
September 1, 2018 - June 30, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Gaming, Computers & Electronics, Consumer Goods, Software & Internet