Available to hire
Unity/Three.js developer with 8+ years building performance-heavy systems across PC, WebGL, and mobile. Shipped multiplayer, open-world, AI-driven, and blockchain-integrated features in both indie and commercial environments. Strong in architecture, optimization, async systems, Addressables, Zenject, and memory/perf tuning (WebGL, mobile, PC). Worked across Unity, Three.js, React, Node.js, Web3, and Electron. Delivered major FPS boosts, heavy memory reductions, stable multiplayer pipelines, and custom tooling. Experienced in mentoring small teams and refactoring legacy code while keeping production moving.
Skills
See more
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Language
English
Fluent
Work Experience
Senior Unity Developer at On The Block Gaming
January 1, 2025 - November 11, 2025Integrated Zenject to restructure core architecture and improve maintainability. Built an Android native service to stream real-time sensor data into Unity. Reduced WebGL memory from ~900 MB to ~300 MB through asset pipeline and load optimizations. Integrated Addressables for asynchronous loading and reduced runtime memory spikes. Led 2 active projects and mentored 2 developers.
Senior Unity Developer at Hometopia
January 1, 2025 - January 1, 2025Integrated Zenject across core systems, replacing monolithic legacy structures. Implemented Steam Relay networking to stabilize multiplayer connectivity. Increased performance from 30 FPS to 120 FPS on mid-range hardware by optimizing rendering and GPU load. Designed terrain/vegetation workflows and high-performance scene streaming. Mentored 3 developers in profiling, refactoring, and Unity best practices.
Senior Unity Developer at 1mind
January 1, 2025 - January 1, 2025Developed AI-assisted in-engine interaction features. Optimized Addressables-based scene loading, reducing memory usage on mobile from ~900 MB to ~350 MB. Worked with WebGL memory and threading constraints to maintain performance stability.
Senior Three.js Developer at Plotski
January 1, 2023 - January 1, 2023Built an interactive 3D room planner in Three.js, focusing on smooth UX and dynamic object manipulation.
Senior Three.js Developer at MyMetaverse
January 1, 2023 - January 1, 2023Designed multiplayer-focused game architecture for large open-world environments. Implemented scalable character, inventory, and progression systems. Built data-driven gameplay tools and UI frameworks for live updates.
Senior Three.js Developer at WonderUnit
December 31, 2021 - December 31, 2021Developed and maintained a 3D storyboard / previs desk-top app using Electron + React + Three.js. Optimized rendering performance, reducing heavy-scene draw times from ~1.5s to ~50ms. Designed and implemented XR mode from scratch for immersive scene manipulation and camera setup in VR.
Assistant Unity Developer at Freelance
December 31, 2017 - December 31, 2017Worked on small Unity games handling gameplay coding, bug fixing, and UI implementation.
Senior Unity Developer at Palemiya
December 31, 2019 - December 31, 2019Built a platformer prototype from scratch and implemented backend systems for player progression.
Senior Unity Developer at OnTheBlockGaming
January 1, 2025 - January 1, 2025Led 2 projects, mentoring 2 developers. Rebuilt core architecture with Zenject; built Android service for real-time sensor streaming. Optimized WebGL memory (900MB to 300MB); implemented server-side logic via SignalR.
Senior Unity Developer at MyMetaverse
January 1, 2023 - January 1, 2023Architected multiplayer and blockchain inventory systems, integrating ERC-721 / ERC-1155 assets. Developed server-side Java backend for progression, matchmaking, and NFT asset management. Implemented secure NFT asset ownership and trading via backend services.
Three.js Developer at WonderUnit
January 1, 2021 - January 1, 2021Developed 3D storyboard/previs desktop app with XR mode, optimizing render times (1.5s to 50ms).
Unity Developer at Palemia
January 1, 2019 - January 1, 2019Built backend in ASP.NET Core with MySQL, implementing modular services and database schemas to support live game logic, progression, and client-server communication.
Assistant Unity Developer at Freelance
January 1, 2018 - January 1, 2018Implemented gameplay logic, UI, and basic backend interactions for mobile projects.
Unity Developer at Palemiya
January 1, 2019 - January 1, 2019Built backend in ASP.NET Core with MySQL, implementing modular services and database schemas to support live game logic, progression, and client-server communication.
Education
Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
Skills
See more
Experience Level
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Hire a Game Developer
We have the best game developer experts on Twine. Hire a game developer in Patras today.