I am a freelance composer and audio professional specializing in video game music and instrumental ambient and synth-based soundscapes. My work is centered on atmosphere, emotional clarity, and functional audio that enhances gameplay and interactive experiences.
Alongside composition, I offer full audio engineering services, including editing, mixing, and production, ensuring polished and professional results across music, dialogue, and sound assets. I also provide precise audio transcription for creators who need reliable, detail-oriented documentation of spoken content.
Whether collaborating with indie developers, content creators, or teams, I focus on clear communication, technical accuracy, and audio that serves the project’s creative goals.
Experience Level
Language
Work Experience
Education
Qualifications
Industry Experience
This is arguably my favorite kind of music to make now. Instrumental, ambient, slightly prog-rock stuff.
These are mostly located on my BandCamp site:
I also love making synth-forward tracks (think synthwave, vaporwave adjacent). Some examples:
A few samples of video game music I’ve made over the years. It’s mostly “old-school” 8-16 bit style stuff but sometimes I experiment with more orchestral arrangements. See my SoundCloud for samples:
Cover of Cosmo Canyon from FF7:
A little Undertale/Deltarune vibes:
Feels like a town theme in a Pokemon-style/old school JRPG:
RPG / Action game battle theme:
Hire a Music Producer
We have the best music producer experts on Twine. Hire a music producer in Gijon today.