Joshua Wayne Lester

Available to hire

I am a freelance composer and audio professional specializing in video game music and instrumental ambient and synth-based soundscapes.

About

I am a freelance composer and audio professional specializing in video game music and instrumental ambient and synth-based soundscapes. My work is centered on atmosphere, emotional clarity, and functional audio that enhances gameplay and interactive experiences.

Alongside composition, I offer full audio engineering services, including editing, mixing, and production, ensuring polished and professional results across music, dialogue, and sound assets. I also provide precise audio transcription for creators who need reliable, detail-oriented documentation of spoken content.

Whether collaborating with indie developers, content creators, or teams, I focus on clear communication, technical accuracy, and audio that serves the project’s creative goals.

Languages

  • EnglishFluent
  • Spanish; CastilianIntermediate

Industry experience

  • Media & Entertainment
  • Software & Internet
  • Professional Services

Projects · 3

I also love making synth-forward tracks (think synthwave, vaporwave adjacent). Some examples:

  • Audio Engineer
  • Music Composer
  • Music Producer
  • +1

A few samples of video game music I’ve made over the years. It’s mostly “old-school” 8-16 bit style stuff but sometimes I experiment with more orchestral arrangements. See my SoundCloud for samples:

Cover of Cosmo Canyon from FF7:

A little Undertale/Deltarune vibes:

Feels like a town theme in a Pokemon-style/old school JRPG:

RPG / Action game battle theme:

  • Audio Engineer
  • Game Composer
  • Music Composer
  • +3

Work experience

Product Manager · MadCap SoftwareApr 2021 – Nov 2024 · 3 yrs 8 mos

Managed multi-stage production workflows and cross-team schedules, ensuring QA, quality control, and on-time delivery for complex product features and content pipelines. Built strong client relationships to support retention by communicating clearly and delivering high-quality outcomes. Performed quoting and cost estimation aligned with revenue, profitability, and sustainability targets. Coordinated with engineering, UX, and support teams to resolve production issues and drive customer satisfaction. Reduced duplicated work by 30% through structured planning and dependency mapping. Supported invoicing and cost-control workflows by documenting task scope and validating acceptance criteria for billable milestones. Applied product lifecycle awareness to adapt plans as risks evolved and improved editing workflows to increase task completion speed.

Technical Support Specialist II · MadCap SoftwareJun 2019 – Apr 2021 · 1 yr 11 mos

Managed high-volume customer projects with detailed QA checks, asset verification, post-production style validation, and strict adherence to quality control. Built long-term client relationships by resolving complex issues quickly and maintaining clear communication. Collaborated with engineering, UX, and sales-adjacent teams to diagnose issues and ensure deliverables met quality and profitability expectations. Created internal tools and process documentation to reduce diagnostic time by 30% and supported quoting accuracy and financial workflows. Reduced backlog by 40% through improved prioritization and QA across multiple squads.

Recording Artist, Producer, & Audio Technician · MadCap SoftwareJun 2006 – Present · 20 yrs 6 mos

I have been writing, recording, producing, editing, mixing, and mastering for the past 20 or so years.

Education

Bachelor of Arts · East Tennessee State University2008 – 2014

Testimonials · 5.0 from 1 review

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