Hi, I’m William O’Tuel, a passionate game developer and designer with a strong background in gameplay design, scripting, and level creation. I’ve had the opportunity to work on exciting projects ranging from AAA titles like Last of Us Multiplayer to indie game jams and personal projects. I enjoy collaborating closely with teams to bring unique and engaging gaming experiences to life.
With a degree in computer science focused on game development and a mix of technical and creative skills, I thrive on solving complex problems and making games that players love. Outside of work, I continue to develop and contribute to various game projects, always eager to learn and grow in the gaming industry.
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