Hi, I’m Wen Jin—a game developer with a strong foundation in game design and development. I’m skilled in C# and Unity, with 3 years of experience building award-winning games. I’m patient, easy-going, and an active communicator. I’m eager to bring creative problem-solving and technical skills to a collaborative team environment, and I thrive in fast-paced, interdisciplinary settings.

Wen Jin

Hi, I’m Wen Jin—a game developer with a strong foundation in game design and development. I’m skilled in C# and Unity, with 3 years of experience building award-winning games. I’m patient, easy-going, and an active communicator. I’m eager to bring creative problem-solving and technical skills to a collaborative team environment, and I thrive in fast-paced, interdisciplinary settings.

Available to hire

Hi, I’m Wen Jin—a game developer with a strong foundation in game design and development. I’m skilled in C# and Unity, with 3 years of experience building award-winning games. I’m patient, easy-going, and an active communicator.

I’m eager to bring creative problem-solving and technical skills to a collaborative team environment, and I thrive in fast-paced, interdisciplinary settings.

See more

Experience Level

Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate

Language

English
Fluent

Work Experience

Game Designer and Developer at Fen Research
April 1, 2025 - Present
Designed and developed new quests, boss fights, and gameplay systems for Brighter Shores, an MMO game led by Andrew Gower, the original creator of RuneScape. Collaborated with team members to investigate and fix long-standing bugs within the engine.
Tutor For Graduates at The National Film And Television School
April 1, 2025 - October 3, 2025
Provided 1-to-1 support for MA Game Design & Development students from a wide range of backgrounds. Collaboratively problem-solved together with students on complex problems in areas of programming, Unity development, version control, and shader programming.
Game Programmer at Cardiff University
March 1, 2025 - October 3, 2025
Conducted feature development on ViewfindR, a 3D educational game for the School of Journalism. Implemented the automated assessment feature by analysing images taken within the application. Praised by supervisor for writing better code than many professional programmers they have met.
Gameplay & UI Programmer at Trash Toppler
January 1, 2024 - Present
Made as part of the Ukie Student Game Jam 2024, where it received the Technical Achievement award.
UI Programmer at Ember Shadows
January 1, 2023 - Present
UI programmer for Ember Shadows, created for the 1-Bit Game Jam 2023 and ranked 4th overall out of over 500 entries.
Gameplay & UI Programmer at TYPOMANCER
January 1, 2025 - Present
Gameplay & UI programmer for TYPOMANCER, made as part of the Big Mode Game Jam 2025, where it was ranked top 3% in fun out of over 800 entries.

Education

MA in Games Design And Development at National Film and Television School, Beaconsfield
January 1, 2025 - January 1, 2027
BA in Experimental Psychology at University of Oxford
January 11, 2030 - July 1, 2019
BA in Experimental Psychology at University of Oxford
January 11, 2030 - July 1, 2019
MA in Games Design And Development at The National Film And Television School
January 1, 2025 - January 1, 2027
MA in Games Design and Development at The National Film and Television School
January 1, 2023 - January 1, 2025
BA in Experimental Psychology at University of Oxford
January 1, 2016 - July 1, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Software & Internet, Education