London-based Audio Engineer and Sound Designer with over 7 years of hands-on experience in podcasts, games, and multimedia. His work spans everything from voiceover editing and sound design to mixing, score creation. mastering and post-production workflows. I am all about delivering clean, immersive audio while keeping the process efficient and collaborative. Used to tools like Ableton, Pro Tools, Adobe Audition, and Unreal Engine to bring projects to life — whether it’s designing soundscapes for storytelling or optimizing audio pipelines to cut production time.

Werison

London-based Audio Engineer and Sound Designer with over 7 years of hands-on experience in podcasts, games, and multimedia. His work spans everything from voiceover editing and sound design to mixing, score creation. mastering and post-production workflows. I am all about delivering clean, immersive audio while keeping the process efficient and collaborative. Used to tools like Ableton, Pro Tools, Adobe Audition, and Unreal Engine to bring projects to life — whether it’s designing soundscapes for storytelling or optimizing audio pipelines to cut production time.

Available to hire

London-based Audio Engineer and Sound Designer with over 7 years of hands-on experience in podcasts, games, and multimedia. His work spans everything from voiceover editing and sound design to mixing, score creation. mastering and post-production workflows.

I am all about delivering clean, immersive audio while keeping the process efficient and collaborative. Used to tools like Ableton, Pro Tools, Adobe Audition, and Unreal Engine to bring projects to life — whether it’s designing soundscapes for storytelling or optimizing audio pipelines to cut production time.

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Language

English
Fluent
Portuguese
Fluent
Spanish; Castilian
Advanced
German
Intermediate

Work Experience

Add your work experience history here.

Education

Audio Engineering at SAE Institute
October 1, 2017 - September 30, 2020

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Telecommunications, Other
    paper VIZIBR - Advertisement

    For this short piece, I composed the original soundtrack, aiming to support the visuals with a tone that feels both introspective and cinematic. The goal was to create a soundscape that doesn’t overpower, but instead carries the rhythm and mood of the visuals — blending subtle melodic elements with ambient textures.

    paper BRIG Creative - Youtube Channel

    BRIG is a personal experimental content lab exploring the intersection of design, sound, storytelling, and technology. The project blends visual design, editing, audio production, and conceptual direction to craft short-form media that feels fresh, layered, and expressive.

    My role spans both the creative and technical sides — from shaping the mood and narrative structure of each piece to handling the sound design, editing workflows, and production pipelines. Whether it’s a stylised montage, a sonic experiment, or a conceptual short, I contribute to building cohesive, well-crafted content that reflects a unique voice.

    paper Watcher - Foghorn Productions

    It is a collaborative creative project blending storytelling, visuals, and sound to build moody, cinematic experiences — often with a surreal or unsettling edge. It’s a space to experiment with narrative tone, pacing, and atmosphere, mainly through video content on YouTube.

    I contribute to the project as a creative producer, handling the sound design, editing, and overall post-production workflow. My focus is on making sure each piece feels polished and immersive — whether that means mixing voiceovers, building soundscapes, or helping shape the mood through timing and audio.

    While not exclusively about sound, Foghorn gives me a chance to apply my audio skills in a broader creative context and be part of telling stories that leave a mark.