I am a passionate and skilled game developer specialising in gameplay programming, AI implementation, and user interface design. With a Master’s degree in Computer Game Engineering from Newcastle University and strong proficiency in C++, C#, Unreal Engine, and Godot, I bring both technical expertise and creative problem-solving to every project.
My portfolio includes diverse projects such as platformer games, multiplayer FPS, and custom physics and graphics engines, demonstrating my ability to design engaging and polished gameplay experiences. I excel at collaborating with teams, managing tasks efficiently, and delivering high-quality code on time.
I offer freelance services including gameplay mechanics development, AI scripting, UI programming, and tool creation. Whether you need help building core gameplay features or enhancing user interactions, I deliver reliable and innovative solutions tailored to your project’s needs.
Let’s work together to bring your game vision to life with solid programming and creative design expertise.
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