I am a passionate and skilled game developer specialising in gameplay programming, AI implementation, and user interface design. With a Master’s degree in Computer Game Engineering from Newcastle University and strong proficiency in C++, C#, Unreal Engine, and Godot, I bring both technical expertise and creative problem-solving to every project. My portfolio includes diverse projects such as platformer games, multiplayer FPS, and custom physics and graphics engines, demonstrating my ability to design engaging and polished gameplay experiences. I excel at collaborating with teams, managing tasks efficiently, and delivering high-quality code on time. I offer freelance services including gameplay mechanics development, AI scripting, UI programming, and tool creation. Whether you need help building core gameplay features or enhancing user interactions, I deliver reliable and innovative solutions tailored to your project’s needs. Let’s work together to bring your game vision to life with solid programming and creative design expertise.

Ashwin Bhanware

I am a passionate and skilled game developer specialising in gameplay programming, AI implementation, and user interface design. With a Master’s degree in Computer Game Engineering from Newcastle University and strong proficiency in C++, C#, Unreal Engine, and Godot, I bring both technical expertise and creative problem-solving to every project. My portfolio includes diverse projects such as platformer games, multiplayer FPS, and custom physics and graphics engines, demonstrating my ability to design engaging and polished gameplay experiences. I excel at collaborating with teams, managing tasks efficiently, and delivering high-quality code on time. I offer freelance services including gameplay mechanics development, AI scripting, UI programming, and tool creation. Whether you need help building core gameplay features or enhancing user interactions, I deliver reliable and innovative solutions tailored to your project’s needs. Let’s work together to bring your game vision to life with solid programming and creative design expertise.

Available to hire

I am a passionate and skilled game developer specialising in gameplay programming, AI implementation, and user interface design. With a Master’s degree in Computer Game Engineering from Newcastle University and strong proficiency in C++, C#, Unreal Engine, and Godot, I bring both technical expertise and creative problem-solving to every project.

My portfolio includes diverse projects such as platformer games, multiplayer FPS, and custom physics and graphics engines, demonstrating my ability to design engaging and polished gameplay experiences. I excel at collaborating with teams, managing tasks efficiently, and delivering high-quality code on time.

I offer freelance services including gameplay mechanics development, AI scripting, UI programming, and tool creation. Whether you need help building core gameplay features or enhancing user interactions, I deliver reliable and innovative solutions tailored to your project’s needs.

Let’s work together to bring your game vision to life with solid programming and creative design expertise.

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Experience Level

Expert
Intermediate
Intermediate

Work Experience

Game Developer at The Enigma Chronicles (Dissertation Project)
August 31, 2023 - October 4, 2025
Created a platformer game for the dissertation project 'Addressing and Mitigating Cognitive Bias with Serious Games' using Unreal Engine 5 Blueprint system. Designed challenging level progression with floating crystalline platforms and hazards to reach designated endpoints.
Game Developer at Paint Game (Team Project)
January 1, 2023 - October 4, 2025
Participated in a university team project focused on collaborative game development using C++. Spearheaded the creation of the game's Audio system with dr_wav and OpenAL and designed UI elements to enhance player interaction in a multiplayer FPS-inspired arena.
Software Engineer - Game at Goat Game Simulator
December 31, 2022 - October 4, 2025
Developed a custom physics engine and integrated AI functionalities in C++, gaining insights into the inner workings of a game engine and its practical applications.
Graphics/Engine Developer at Graphics Project
November 30, 2022 - October 4, 2025
Constructed a custom graphics engine from the ground up using OpenGL, supporting a deeper understanding of OpenGL concepts during a university assignment.

Education

MSc Computer Game Engineering at Newcastle University
September 1, 2022 - September 1, 2023
B.E. Computer Engineering at University of Mumbai
August 1, 2017 - July 1, 2021

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Education

Experience Level

Expert
Intermediate
Intermediate

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