I am an illustrator and concept artist with experience spanning character design, visual development, animation, and video editing. I have designed concepts and detailed turnarounds for collectible toys, blind boxes, plush products, mobile games, and virtual streamers, collaborating closely with 3D artists and production teams to bring ideas from sketches to finished products.

Rachel Ong

I am an illustrator and concept artist with experience spanning character design, visual development, animation, and video editing. I have designed concepts and detailed turnarounds for collectible toys, blind boxes, plush products, mobile games, and virtual streamers, collaborating closely with 3D artists and production teams to bring ideas from sketches to finished products.

Available to hire

I am an illustrator and concept artist with experience spanning character design, visual development, animation, and video editing. I have designed concepts and detailed turnarounds for collectible toys, blind boxes, plush products, mobile games, and virtual streamers, collaborating closely with 3D artists and production teams to bring ideas from sketches to finished products.

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Work Experience

Freelance Artist at Independent
January 1, 2025 - Present
Provides graphic design, concept art, character design, animated assets, and rigs remotely for virtual streamers around the world.
Concept Artist for Collectible Toys at Mighty Jaxx International Pte Ltd
April 1, 2022 - November 1, 2025
Designed 2D concepts, character explorations, and detailed turnarounds for collectible toys, blind boxes, statues, and plush products. Collaborated with 3D artists and production teams to ensure accurate translation from concept art to physical products.
Freelance Artist at Independent
June 1, 2019 - April 1, 2022
Provided graphic design, concept art, character design, animated assets, and character rigs remotely for virtual streamers around the world.
Video Editor at Infinite Frameworks Pte Ltd
October 1, 2017 - February 1, 2018
Conformed and composited animatics, shots, and episodes for Dynamic Catholic’s Blessed: First Communion.
Art Instructor at CreativeHALO
June 1, 2017 - August 1, 2018
Led instruction in chalk pastel and watercolour, and assisted with ceramics, paper-cut animation, sand animation, and Scratch programme animation.
Game Artist at Smashingclicks Pte Ltd
June 1, 2016 - February 1, 2017
Worked as a character designer, video editor, and animator for the mobile game Smashing Heroes.
Director and Video Editor at 20/20 Temasek Short Film Project
November 1, 2015 - April 1, 2016
Directed and edited the short film PaPa, contributing to visual development, 2D animation, and post-production.
Animation Intern at Scrawl Studios
September 1, 2015 - November 1, 2015
Contributed to illustration, character design, concept art, matte painting, and post-production work.
Presentation Graphics Artist at Nicole Revel
May 1, 2015 - June 1, 2016
Created animated presentation graphics representing the ethnoastronomy of the Palawan Islands based on Nicole Revel’s studies. The work was presented in Cambridge and at a planetarium in Berlin.

Education

Bachelor of Fine Arts in Illustration at Savannah College of Art and Design
September 1, 2018 - September 1, 2021
Diploma in Animation at Nanyang Polytechnic, School of Interactive and Digital Media
April 1, 2013 - March 1, 2016

Qualifications

Specialty Coffee Association (SCA) Foundation Level
July 31, 2026 - August 3, 2026

Industry Experience

Gaming, Media & Entertainment, Consumer Goods, Education