I'm a passionate game designer and Unity developer with a background in both indie and professional studio environments. I thrive on creating engaging gameplay experiences and enjoy collaborating with teams to bring projects to life. I'm always looking for opportunities to contribute my creativity and technical skills to dynamic game projects.

Yair Degeri

I'm a passionate game designer and Unity developer with a background in both indie and professional studio environments. I thrive on creating engaging gameplay experiences and enjoy collaborating with teams to bring projects to life. I'm always looking for opportunities to contribute my creativity and technical skills to dynamic game projects.

Available to hire

I’m a passionate game designer and Unity developer with a background in both indie and professional studio environments. I thrive on creating engaging gameplay experiences and enjoy collaborating with teams to bring projects to life. I’m always looking for opportunities to contribute my creativity and technical skills to dynamic game projects.

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Language

English
Fluent
Spanish; Castilian
Fluent
French
Beginner

Work Experience

Game Designer at Fraktalia Games
September 1, 2023 - January 31, 2024
Created and refined game design documentation for third-party projects. Designed core mechanics and gameplay systems in collaboration with developers.
VFX Artist (Intern) at Landell Games
May 1, 2023 - September 30, 2023
Designed and implemented Unity-based visual effects for a Swiss studio project. Optimized Unity projects by organizing assets and streamlining systems.
Junior Unity Developer at Gamelogic
June 1, 2022 - July 31, 2022
Assisted with asset implementation and modified scripts, including character controller.
QA Tester at Altagram Montreal
May 1, 2025 - Present
Performed functional and localization QA on console and PC builds. Logged, tracked, and verified bugs using JIRA and internal tools.
Freelance Game Designer at Millenium Games
April 1, 2021 - November 30, 2021
Implemented gameplay mechanics including inventory, weapons, and environment interactions. Optimized Unity projects by organizing assets and streamlining systems.
Game Design Intern at Millenium Games
December 1, 2020 - April 30, 2021
Assisted with gameplay mechanics along with asset implementation and script modification.

Education

Bachelor of Arts - Game Design at Andres Bello University
February 23, 2017 - January 21, 2022
Bachelor’s Degree in Video Game Design at Universidad Andrés Bello
January 1, 2018 - January 1, 2022
High School Diploma in Sculpture at Liceo Violeta Parra
January 1, 2013 - January 1, 2016
Exchange Year Abroad at Glendowie College
January 1, 2015 - December 31, 2015

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment