Software engineer experienced in designing, developing, and optimizing software applications. Strong background in C++, C#, object-oriented programming, data structures, algorithms, and software architecture, with a focus on code quality, collaboration, and continuous improvement. Game and mobile developer with hands-on experience building Unreal Engine/Unity experiences and Android apps. Known for performance optimization, debugging/troubleshooting, REST API integration, and implementing gameplay systems, UI frameworks, and third-party SDKs to deliver smooth user experiences.

Yakup Aluc

Software engineer experienced in designing, developing, and optimizing software applications. Strong background in C++, C#, object-oriented programming, data structures, algorithms, and software architecture, with a focus on code quality, collaboration, and continuous improvement. Game and mobile developer with hands-on experience building Unreal Engine/Unity experiences and Android apps. Known for performance optimization, debugging/troubleshooting, REST API integration, and implementing gameplay systems, UI frameworks, and third-party SDKs to deliver smooth user experiences.

Available to hire

Software engineer experienced in designing, developing, and optimizing software applications. Strong background in C++, C#, object-oriented programming, data structures, algorithms, and software architecture, with a focus on code quality, collaboration, and continuous improvement.

Game and mobile developer with hands-on experience building Unreal Engine/Unity experiences and Android apps. Known for performance optimization, debugging/troubleshooting, REST API integration, and implementing gameplay systems, UI frameworks, and third-party SDKs to deliver smooth user experiences.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert

Language

English
Fluent
Turkish
Fluent

Work Experience

Co-Founder / Lead Game Developer at TierFX Games
February 1, 2023 - May 1, 2026
Led development of Unity-based games from concept to release. Managed task planning, code reviews, and provided technical direction for a multidisciplinary development team. Designed and implemented scalable gameplay systems, UI, and core game architecture. Collaborated with game designers, artists, and producers to deliver features on schedule. Optimized game performance, memory usage, and loading times across target platforms. Mentored junior developers and established coding standards and best practices. Integrated third-party SDKs, analytics, and backend services into production projects and participated in client meetings and technical planning, including feature estimation throughout the development lifecycle.
Android App Developer at SBK Kurumsal Hizmetler Sanayi ve Ticaret A.Ş.
August 1, 2021 - May 31, 2022
Collaborated with cross-functional teams (designers, product managers, and QA engineers) to define requirements and deliver high-quality mobile applications on time and within budget. Implemented advanced features such as real-time chat, location-based services, and social media integration to increase user engagement and retention. Optimized app performance through memory management and code refactoring, reducing crash rate by 20% and improving responsiveness by 15%. Worked with RESTful APIs to fetch and display dynamic content while keeping data synchronized. Integrated third-party libraries and SDKs including Firebase, Google Maps, and Facebook SDK. Designed and developed a custom UI framework aligned with Android Material Design guidelines.
Game Developer at XRT Studios
June 1, 2020 - August 31, 2021
Led development of multiple projects using Unreal Engine, from initial concept to final deployment. Collaborated with cross-functional teams to define requirements and deliverables aligned with client goals. Created and maintained complex, performance-optimized blueprints to enable interactivity. Conducted debugging and troubleshooting to improve project stability and performance. Implemented advanced visual effects, lighting, and 3D assets to achieve high visual fidelity. Optimized projects to ensure smooth user experience.

Education

High School Graduate at Open Education High School
October 1, 2019 - October 31, 2019

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert

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