Hi, I’m Yen, a Brisbane-based editor and writer with over 5 years of experience creating clear, engaging content across education, publishing, and games. I've written short fiction, marketing copy, reviews and criticism, and entertainment articles. In my capacity as an editor, I've worked on academic essays, educational textbooks, dissertations, fiction manuscripts, exam papers, content writing, and magazine articles. I also have specific experience editing, re/writing, and developing narratives for video games, in particular bishoujo and otome visual novels. I’ve worked on over 20 games released worldwide for iOS and Android, from "punching up" dialogue and editing for style to wholesale rewriting and crafting of additional material. I hold a Master of Science in Digital Humanities from University College London, alongside a Bachelor of Information Technology and a Bachelor of Arts with majors in History & Writing for the University of Queensland. This has given me a multidisciplinary toolkit spanning writing, research skills, and technology.

Yen Radecki

Hi, I’m Yen, a Brisbane-based editor and writer with over 5 years of experience creating clear, engaging content across education, publishing, and games. I've written short fiction, marketing copy, reviews and criticism, and entertainment articles. In my capacity as an editor, I've worked on academic essays, educational textbooks, dissertations, fiction manuscripts, exam papers, content writing, and magazine articles. I also have specific experience editing, re/writing, and developing narratives for video games, in particular bishoujo and otome visual novels. I’ve worked on over 20 games released worldwide for iOS and Android, from "punching up" dialogue and editing for style to wholesale rewriting and crafting of additional material. I hold a Master of Science in Digital Humanities from University College London, alongside a Bachelor of Information Technology and a Bachelor of Arts with majors in History & Writing for the University of Queensland. This has given me a multidisciplinary toolkit spanning writing, research skills, and technology.

Available to hire

Hi, I’m Yen, a Brisbane-based editor and writer with over 5 years of experience creating clear, engaging content across education, publishing, and games. I’ve written short fiction, marketing copy, reviews and criticism, and entertainment articles. In my capacity as an editor, I’ve worked on academic essays, educational textbooks, dissertations, fiction manuscripts, exam papers, content writing, and magazine articles.

I also have specific experience editing, re/writing, and developing narratives for video games, in particular bishoujo and otome visual novels. I’ve worked on over 20 games released worldwide for iOS and Android, from “punching up” dialogue and editing for style to wholesale rewriting and crafting of additional material.

I hold a Master of Science in Digital Humanities from University College London, alongside a Bachelor of Information Technology and a Bachelor of Arts with majors in History & Writing for the University of Queensland. This has given me a multidisciplinary toolkit spanning writing, research skills, and technology.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
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Language

English
Fluent
French
Fluent
Japanese
Beginner

Work Experience

Editor & Writer at Yen Radecki (Freelance)
June 1, 2022 - Present
Editing, proofreading, and writing for freelance clients, including Insight Publications, Lemonade, Broadsheet.
Editor at Queensland Curriculum and Assessment Authority
January 1, 2024 - December 1, 2025
Editing, proofing, and print proofing external assessment instruments for Year 12 high-school students throughout Queensland. Creating and maintaining style guides and sheets. Reference checking, sensitivity reading, and fact checking. Collaborating with graphic designers and SMEs. Quality assurance of digital exam papers. Creating and editing subtitles and ALT text for accessibility.
Editor & Writer at Genius Inc.
May 1, 2021 - June 1, 2022
Editing and writing bishoujo and otome visual novels for clarity, style, and consistency. Story pitching, development and character design. Maintaining branching narratives and complex logic. Structural edits and dialogue rewrites on outsourced scripts. Collaborating with producers, scripters, writers, and engineers. Creating and maintaining in-house style guide. Writing and editing social media and storefront copy.
Content Writer & Assistant Editor at Ichigo Inc.
December 1, 2020 - April 1, 2021
Wrote 3–4 blog articles a week on Japanese food and pop culture across three brands (Tokyo Treat, Yume Twins, Sakuraco). Incorporating SEO elements (keywords, call-to-action). Sourcing and crediting images. Laying out articles in Wordpress.
Assistant Language Teacher at Meishu Hitachi High School
August 1, 2018 - July 1, 2020
Planning and conducting English lessons teaching grammar and incorporating speaking, writing, reading, and listening practice. Collaborating with Japanese English teachers to team teach. Running study sessions for students taking Eiken and TOEIC exams.
Editor at Scribbr
December 1, 2017 - July 1, 2018
Academic editing and proofreading across a range of disciplines.
Data Analyst at Pulsar
November 1, 2016 - July 1, 2018
Data analysis, data cleaning, and query design to produce audience insights, particularly focusing on social platforms.
Business Analyst Consultant at Thoughtworks
November 1, 2014 - July 1, 2016
Agile, embedded business analysis for a range of clients from across private and public sectors.

Education

Master of Science in Digital Humanities at University College London
January 11, 2030 - January 1, 2013
Bachelor of Information Technology at University of Queensland
January 11, 2030 - January 1, 2011
Bachelor of Arts (History & Writing) at University of Queensland
January 11, 2030 - January 1, 2011

Qualifications

Digital Humanities Prize
January 11, 2030 - February 22, 2026
Dean’s Commendation (Faculty of Engineering)
January 11, 2030 - February 22, 2026
Arts Faculty Scholar
January 11, 2030 - February 22, 2026
Lizzie-Heal Warry Prize
January 11, 2030 - February 22, 2026

Industry Experience

Media & Entertainment, Education, Professional Services, Software & Internet
    paper Fiction

    Video games

    • Genius Inc. – [My Sweet Shifter: Remake](https://www.twine.net/signin
      • Otome visual novel with a 4.8 star rating and over 50k+ downloads on Google Play
      • Redevelopment of an old, best-selling title as a fresh remake, with major changes to plot, characterisation, and story beats
      • Ideation, design, and writing of brand new scenes as premium, paid content
    • Genius Inc. – [Kamisama: Spirits of the Shrine](https://www.twine.net/signin
      • Otome visual novel with two seasons and over 100K+ downloads on Google Play
      • Extensive rewrites of dialogue and narrative, primarily to punch up dialogue, extend scenes, add deepen characterisation
      • Writing new premium content scenes to a specific producer brief
      • Ensuring continuity across player decision points as well as paid and free narrative paths
      • Working closely with producers to craft a season two incorporating differing player decisions from season one
    • Genius Inc. – [Knights of Romance and Valor](https://www.twine.net/signin
      • Otome visual novel with a 4.5 star rating and over 50k+ downloads on Google Play
      • Developed and pitched as an Arthurian retelling
      • Full story and narrative design, including main plot, character arcs, and side plots
      • Character design for all three main love interests, side characters, and villain

    Short fiction