I am Yifei Hou, a concept artist and illustration who graduated from Savannah College of Art and Design with Master Degree. I am assionate concept artist and visual designer with experience in illustration, game art, and UI/UX collaboration. Skilled in creating immersive and professional art character and environment designs, visual storytelling, and translating ideas into games, arts and digital products

Yifei Hou

I am Yifei Hou, a concept artist and illustration who graduated from Savannah College of Art and Design with Master Degree. I am assionate concept artist and visual designer with experience in illustration, game art, and UI/UX collaboration. Skilled in creating immersive and professional art character and environment designs, visual storytelling, and translating ideas into games, arts and digital products

Available to hire

I am Yifei Hou, a concept artist and illustration who graduated from Savannah College of Art and Design with Master Degree. I am assionate concept artist and visual designer with experience in illustration, game art, and UI/UX collaboration. Skilled in creating immersive and professional art character and environment designs, visual storytelling, and translating ideas into games, arts and digital products

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Work Experience

Visual Designer at Deloitte | SCADpro Sponsored Collaboration
August 1, 2024 - November 1, 2024
Designed and prototyped key features for a geospatial monitoring tool, enabling government clients to visually monitor and assess regional food and water security risks. Collaborated with the lead illustrator to produce 10+ cohesive environmental illustrations, strengthening the project's visual narrative and user immersion. Conducted user research and proposed 3 concept solutions that informed Deloitte's marketing strategy, supporting the UX team in rapid prototyping and user testing.
Concept Artist (Intern) at Robot Style Game Inc.
March 1, 2024 - October 1, 2024
Spearheaded the conceptualization and final delivery of 20+ unique character designs and 15+ environment pieces for an upcoming mobile game, directly enhancing the project's visual library and narrative depth. Collaborated with a cross-functional team of 8+ game developers and lead artists, iterating on assets through 3+ feedback cycles to align artistic vision with technical feasibility for final in-game implementation. Created all key illustrations for one main game chapter, establishing the core visual tone for over 2 hours of initial gameplay.
Lead Illustrator & Designer at Zero-G | SCADpro Sponsored Collaboration
September 1, 2023 - November 1, 2023
Collaborated with client to design next-generation flight suits, translating client requirements into a functional concept; addressed 3 key weaknesses in the current design to enhance safety and mobility. Directed creative collaboration between college fashion professors and company staff as the primary illustrator, unifying inputs into a cohesive final design that achieved 100% client satisfaction. Delivered a comprehensive design package, including 20+ detailed technical illustrations and material specs using Adobe Photoshop & Illustrator, which served as the blueprint for prototyping.

Education

Master of Fine Art – Illustration at Savannah College of Art and Design (SCAD)
September 1, 2022 - April 1, 2025
Bachelor of Art – Visual Art Studio at University of California San Diego (UCSD)
September 1, 2019 - April 1, 2022

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Professional Services