I’m a creative and technically minded 3D/XR artist with a strong foundation in Unreal Engine 5 and real-time rendering pipelines. I enjoy building interactive experiences that feel natural in motion and solid in performance, with a focus on navigation flow, spatial experience, and scene optimization.
I’ve developed content from concept through animation, including large-scale public installations and immersive XR projects. I’m especially interested in applying my computer vision, machine learning, and real-time systems background to build innovative experiences—whether that’s refining runtime logic in Unreal or developing data-driven ideas for interactive environments.
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Concept Art Visualizer on an alien planet
A cinematic reimagining of the Trojan Horse, inspired by Inspired by Christopher Nolan’s film The Odyssey.
Created in Unreal Engine 5 and Blender
Music: Sirens from The Odyssey (Original Motion Picture Soundtrack) by Ludwig Göransson.
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