Sound designer and music composer with 20+ years of industry experience and deep expertise creating music, sound effects, and voiceover tracks for mobile video games—delivered under the Take-Two Interactive umbrella over the past four years. I’ve supported projects reaching 20M+ downloads and bring a strong mix of creative and production reliability.
I’ve worked across many professional audio and digital media tools (Cubase, Pro Tools, Wwise, FMOD, Unity, Unreal, and more) and have also led teams of 20+ people on 24-hour rotations in live television and multimedia marketing. I’m comfortable juggling complex, concurrent deliverables while keeping quality on schedule.
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