I am a Senior Unity3D Developer and Engineering Manager with a Master's degree in Electrical Engineering and extensive experience building complex simulation systems, multiplayer games, and scalable software platforms. I specialize in C#, Unity, physics systems, real-time communication, and high-performance software, with experience spanning gaming, fitness technology, streaming, and drone training simulations. I enjoy combining hands-on engineering with team leadership and product collaboration. Throughout my career, I have designed architectures, developed custom physics and rendering systems, integrated simulation technologies, improved multiplayer infrastructure, and coached cross-functional teams. I am comfortable working across technical and product discussions and enjoy turning challenging ideas into reliable, engaging products.

Zlatko Vukšić

I am a Senior Unity3D Developer and Engineering Manager with a Master's degree in Electrical Engineering and extensive experience building complex simulation systems, multiplayer games, and scalable software platforms. I specialize in C#, Unity, physics systems, real-time communication, and high-performance software, with experience spanning gaming, fitness technology, streaming, and drone training simulations. I enjoy combining hands-on engineering with team leadership and product collaboration. Throughout my career, I have designed architectures, developed custom physics and rendering systems, integrated simulation technologies, improved multiplayer infrastructure, and coached cross-functional teams. I am comfortable working across technical and product discussions and enjoy turning challenging ideas into reliable, engaging products.

Available to hire

I am a Senior Unity3D Developer and Engineering Manager with a Master’s degree in Electrical Engineering and extensive experience building complex simulation systems, multiplayer games, and scalable software platforms. I specialize in C#, Unity, physics systems, real-time communication, and high-performance software, with experience spanning gaming, fitness technology, streaming, and drone training simulations.

I enjoy combining hands-on engineering with team leadership and product collaboration. Throughout my career, I have designed architectures, developed custom physics and rendering systems, integrated simulation technologies, improved multiplayer infrastructure, and coached cross-functional teams. I am comfortable working across technical and product discussions and enjoy turning challenging ideas into reliable, engaging products.

See more

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Language

Croatian
Fluent
English
Fluent
German
Intermediate

Work Experience

Senior Software Engineer at Althimis
April 15, 2026 - Present
Designs and develops scalable software for drone training, mission simulation, AI-assisted mission planning, and after-action review platforms. Improves drone flight simulation systems, develops physics simulators for additional drone types, integrates third-party simulation SDKs into Unity, and implements control systems including PID controllers and parameterization. Collaborates with AI, simulation, and product teams to deliver reliable defense and unmanned-systems software.
Engineering Manager at Personify Health
December 15, 2025 - June 12, 2026
Led a cross-platform team of full-stack and mobile engineers. Collaborated closely with the product team to deliver the platform vision, advised on technical feasibility, limitations, prerequisites, and UI/UX design, led Scrum ceremonies, and coached team members.
Freelancer at Self-employed
May 31, 2025 - December 15, 2025
Delivered various small-scale projects using Unity3D.
Engineering Manager at Rolla
November 30, 2024 - May 31, 2025
Led a cross-platform team covering Unity3D, Flutter mobile development, PHP and C# backend engineering, AWS, and native C++ and Swift development. Worked with the art and product teams to deliver an open-world multiplayer cycling and running game, maintain game servers and real-time audio/video streaming systems, improve physics and aerodynamics, and enhance AI navigation agents.
Unity 3D Team Lead at Rolla
July 1, 2023 - December 1, 2024
Managed the Unity3D engineering team on a day-to-day basis. Designed and oversaw multiplayer game server development, real-time video and audio streaming solutions, and a custom open-world loading and rendering system. Collaborated with other teams to define and deliver technical results.
Senior Unity 3D Developer at Rolla
March 1, 2021 - July 1, 2023
Designed platform architecture and implemented prototypes for critical systems. Contributed to multiplayer online game server design and development, real-time video and audio streaming solutions, resource management, and collaboration with product design and business teams.
Unity 3D Developer at Rolla
May 1, 2019 - March 1, 2021
Conducted research and development for Unity mobile applications, PC games, and backend infrastructure. Developed a custom physics engine from scratch and worked on digital signal processing engineering.
Unity 3D Developer at NSoft
July 1, 2018 - May 1, 2019
Developed new products from the ground up, contributed to product design and game architecture, created video capturing solutions, developed deployment strategies, and optimized and improved legacy projects.
Junior Unity 3D Developer at NSoft
November 1, 2016 - July 1, 2018
Built expertise in the Unity3D API, wrote and maintained reusable code, fixed bugs, optimized gameplay solutions, and implemented improved rendering techniques while using Git in day-to-day development.

Education

Master's degree in Electrical Engineering and Information Technology at Faculty of Electrical Engineering and Computing, University of Zagreb
January 1, 2013 - January 1, 2015
Baccalaureus of Electrical Engineering and Information Technology at Faculty of Electrical Engineering and Computing, University of Zagreb
January 1, 2007 - January 1, 2013

Qualifications

Driving Licence B1
January 11, 2030 - September 3, 2026
Driving Licence B
January 11, 2030 - September 3, 2026
Driving Licence BE
January 11, 2030 - September 3, 2026
Driving Licence C1
January 11, 2030 - September 3, 2026
Driving Licence C
January 11, 2030 - September 3, 2026

Industry Experience

Gaming, Software & Internet, Computers & Electronics, Healthcare, Government, Media & Entertainment

Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
Intermediate
See more

Hire a Game Developer

We have the best game developer experts on Twine. Hire a game developer today.