Ambitious, imaginative game artist, game designer, and illustrator with experience creating for small and midsize studios.

Zoe Hammonds

Ambitious, imaginative game artist, game designer, and illustrator with experience creating for small and midsize studios.

Available to hire

Ambitious, imaginative game artist, game designer, and illustrator with experience creating for small and midsize studios.

Language

English
Fluent
Italian
Intermediate
Russian
Beginner
Dutch
Beginner

Work Experience

Game Artist & Game Designer at Unknown
December 1, 2021 - Present
Research game setting to ensure historical accuracy in the game's art and assets. Conceptualized ways to display game mechanics and numerical trackers in a way that is both visually appealing and easily readable. Illustrated detailed maps, character profiles, tokens, and other game pieces to provide visual interest and theming for all parts of the gameplay experience.
Art Director, Contract at Peak Party Games LLC
August 10, 2023 - February 12, 2024
- Developed and maintained an art style for the game that enhanced the game's theming and mood, ensuring all assets were consistent with the client's vision. - Managed time to ensure that all work was completed within promised delivery windows. - Provided additional artwork and assets for marketing and merchandise purposes.

Education

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Qualifications

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Industry Experience

Gaming, Media & Entertainment
    uniE621 Moonlight Motel Concept Art Development
    Check out more renders and concepts for this piece on my Artstation: https://www.twine.net/signin illustrator conceptartist
    uniE621 Neon Boss Monster Concept
    A concept for a boss made of neon - part of a much larger idea. This is for a (my own IP) hypothetical metroidvania I'm doing some concepts for to buff my portfolio. It's called "Lamplighter". the character you play as is a lamp, the enemies are mostly all lamps, the save points are lamps, LAMPS. This is a boss contained in a tube that you need to break for the fight to begin. See more renders and progress on my Artstation: https://www.twine.net/signin conceptartist illustrator
    uniE621 Camp DeForest: The Card Game
    Illustration work I did for Camp DeForest: The Card game, published by Peak Party Games in 2025. See more images on my Artstation: https://www.twine.net/signin All the illustrations on the cards and box were done by me, with the layout and additional graphic design work on the box, instructions, and postcards were done by the game designer, Anderson Pickney. The style is meant to evoke mid-century American illustrations, like you might find out and about driving down route 66, perhaps on a diner placemat or informational pamphlet. This is a promotional/tie-in product for the Camp DeForest Hotel in Lincolnville, Maine, United States of America. illustrator