Sean Robinette is a Pittsburgh-based illustrator and graphic designer, originally from West Virginia. He attended both Marshall University and the Savannah College of Art & Design and holds a BFA in Graphic Design. In 2016, he co-founded Zoo Castle Creative as a means to design and develop board games and animated shorts. Sean has produced wild, colorful work for an eclectic mix of clients ranging from Red Bull to the Mothman Museum. Currently, Sean is employed as a multidisciplinary designer for Splinterlands, where he leverages his expertise in graphic design, visual development, visual UI/UX, and animation. He collaborates closely with front and back-end engineers as well as leadership in a web3 environment, working with partners like the MLSPA.

Sean Robinette

Sean Robinette is a Pittsburgh-based illustrator and graphic designer, originally from West Virginia. He attended both Marshall University and the Savannah College of Art & Design and holds a BFA in Graphic Design. In 2016, he co-founded Zoo Castle Creative as a means to design and develop board games and animated shorts. Sean has produced wild, colorful work for an eclectic mix of clients ranging from Red Bull to the Mothman Museum. Currently, Sean is employed as a multidisciplinary designer for Splinterlands, where he leverages his expertise in graphic design, visual development, visual UI/UX, and animation. He collaborates closely with front and back-end engineers as well as leadership in a web3 environment, working with partners like the MLSPA.

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Sean Robinette is a Pittsburgh-based illustrator and graphic designer, originally from West Virginia. He attended both Marshall University and the Savannah College of Art & Design and holds a BFA in Graphic Design.

In 2016, he co-founded Zoo Castle Creative as a means to design and develop board games and animated shorts. Sean has produced wild, colorful work for an eclectic mix of clients ranging from Red Bull to the Mothman Museum.

Currently, Sean is employed as a multidisciplinary designer for Splinterlands, where he leverages his expertise in graphic design, visual development, visual UI/UX, and animation. He collaborates closely with front and back-end engineers as well as leadership in a web3 environment, working with partners like the MLSPA.

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Language

English
Fluent

Work Experience

Product Designer at Splinterlands
June 1, 2022 - September 1, 2024
Worked with leadership, front- and back-end engineers to solve visual problems on the Product Team and Platform Team in an Agile environment for a popular blockchain gaming app. Collaborated with brands like FIFA, MLS, Backyard Sports, and Warner Music Group on graphics including road maps, pitch decks, and ad campaigns. Created in-game assets like cards, UI, animations, and NFTs. Oversaw all creative for the project in 2024.
Freelance Designer at Zoo Castle Creative
August 8, 2018 - November 20, 2023
Multidisciplinary Designer at Invennium
September 23, 2024 - December 7, 2025
- Worked with the Games Team and Platform team to create a blockchain-based gaming hub that unified independent P2E games with an economic framework. - Developed user flows, wireframes, and UI for the Arcade Colony platform while supporting the Games Team with UI and animations for arcade games.

Education

Bachelor of Fine Arts in Graphic Design at Marshall University
January 1, 2010 - December 31, 2014
Full Academic & Artistic Scholarship at Savannah College of Art & Design
January 1, 2006 - December 31, 2008

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Media & Entertainment, Professional Services
    uniE621 Feuds Game Assets
    Feuds is an Appalachian fantasy themed board game. Players build clans of characters and critters, represented by cards, and battle over flippable terrain tiles. https://www.twine.net/signin
    uniE621 Fossil Finders Card Game
    Fossil Finders is a card drafting game for families. Players take on the role of paleontologists in a competition for the best dino discoveries. They take turns digging sequentially through three piles of cards while collecting valuable fossils and dinosaur bones. Avoid sandstorms and bury opponents’ best finds to gain an advantage. The game ends once five dinosaur skeletons have been completed. Whoever has the most valuable collection at the end is the winner. The game was designed around the Winston draft mechanic with the flavor of digging for the correct cards. https://www.twine.net/signin
    uniE621 Splinterlands Infographics
    Splinterlands is a leading NFT-based digital trading card game featuring competitive battles, blockchain ownership, and a player-driven economy. Began working on the Product Team in 2022, contributing to internal operations by developing product roadmaps and designing the employee handbook, helping formalize processes and align teams during a period of growth. https://www.twine.net/signin
    uniE621 Red Bull AR Concept Art
    Red Bull Media House is a multifaceted, award-winning, globally distributed media company. Zoo Castle developed augmented reality concept illustrations for the organization from 2019 - 2021. Concept art had a quick turnaround time and were used for a variety of product pitches. Including games, sporting events, news broadcasts, and more. https://www.twine.net/signin
    uniE621 Arcade Colony
    Arcade Colony is a Web3 gaming ecosystem built on the Hive blockchain that unifies multiple games under a shared token economy and reward infrastructure. Led all UI and UX design for both desktop and mobile applications, delivering cohesive, intuitive interfaces that supported cross-game navigation, user social features, token wallets, asset collections, and long-term engagement across the platform. https://www.twine.net/signin
    uniE621 Genesis League Goals MLSPA
    Genesis League Sports is a competitive NFT trading card game in which players assemble and manage teams of digital Major League Soccer athletes. All art assets and gameplay were created from 2022-2024 while working at Splinterlands. Began the project in 2022 developing social media ads, created cards, icons, and animations in 2023, and took over all creative and product design for the Goals Tactics iteration in 2024. https://www.twine.net/signin