Wraecca

Zoltan Munkacsi
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  • Project creator

Wraecca (Unreal Engine) is an action-adventure RPG game. I worked on it with several friends, including Valentine. My role in that project was to create a decent 12 km2 playable area, and create settlement prototypes (blockouts) according to the design document. Later on I turned those blockout areas to real living places, mostly from store assets and a few own assets. I always selected modular asset packs, which gave me enough freedom to create more unique buildings. Later I worked on lighting (indoor and outdoor) and postprocess effects to achieve our vision.