Hi, I'm Ryan Ling, a software engineer specializing in high-performance systems. I thrive in fast-paced environments, building automation and cross-platform apps that streamline data workflows for athletes and teams.

About

Hi, I’m Ryan Ling, a software engineer specializing in high-performance systems. I thrive in fast-paced environments, building automation and cross-platform apps that streamline data workflows for athletes and teams. My recent work includes desktop automation in C#, .NET MAUI apps for real-time session capture, and secure backend integrations that scale with privacy and compliance requirements.

I enjoy collaborating with analysts, coaches, and engineers to translate complex problems into intuitive tools. I value clean code, solid documentation, and efficient release processes, having replaced manual releases with Azure Pipelines to cut cycle times in half. When I’m not coding, I’m exploring new technologies and contributing to cross-team knowledge sharing.

  • 4 years' experience
  • Joined December 2025

Languages

  • EnglishFluent
  • ChineseFluent
  • MalayAdvanced

Industry experience

  • Software & Internet
  • Government
  • Professional Services
  • Education
  • Other

Work experience

Software Engineer · High Performance Sport New ZealandMay 2023 – Present · 3 yrs 7 mos

Delivering software and automation solutions to support athlete performance and streamline data workflows across hardware and coaching platforms. Engineered a full-circle desktop automation in C# integrating hardware, software, and cloud upload pipelines, eliminating manual downloads and improving data processing efficiency by approximately 40%. Shipped two .NET MAUI iOS/Android performance apps (Team Sailing & Rowing) used in the Paris 2024 campaign, enabling real-time session capture and reducing analysis latency by 30 minutes per session. Collaborated with performance analysts, coaches, and engineers to design intuitive user interfaces tailored to elite sport use cases. Delivered secure and scalable backend integrations aligning with Sport NZ’s requirements for privacy, compliance, and performance. Authored technical documentation and best practice guidelines supporting cross -team collaboration and knowledge transfer. Replaced manual releases with Azure Pipelines (build, quality

Software Engineer · Metalform (Dannevirke) LtdMar 2022 – Apr 2023 · 1 yr 2 mos

Member of the engineering team for the product of the autonomous machine. Focus on mobile development and be involved in the design process from zero to scratch. Deliver a software solution that can help the user set up the machine on their own and get the useful information through the intuitive design app. Determined the best framework tools that will match the company’s requirements. Transferred the existing Figma design into an actual interactive application in 3 months. Created appealing animations which reduced the time for reading the text instructions by using Adobe Illustrator and After Effects. Discovered the possible cloud structure and provided the solutions for the software application to the non-technical / IT leaders.

Education

B.Sc (Computer Science) · University of Waikato2018 – 2021
B.Sc (Computer Science) · University of Waikato2018 – 2021

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