I am a dedicated 3D artist and animator with a Bachelor’s degree in Animation from Full Sail University, where I developed a deep understanding of both the creative and technical aspects of digital art and visual storytelling. My expertise spans the full production pipeline—from modeling and texturing to lighting, rendering, and compositing—allowing me to bring concepts to life with precision and artistic vision.
I’m proficient in industry-standard tools including Autodesk Maya, Blender, ZBrush, Substance Painter, Photoshop, Nuke, and Unreal Engine, as well as SynthEyes for advanced tracking and compositing workflows. This diverse technical background enables me to approach every project with versatility—whether it’s creating realistic environments, stylized characters, or immersive animations for games, film, or interactive media.
What sets me apart is my ability to balance artistry and technical execution. I’m passionate about crafting visually compelling stories that connect with audiences, and I thrive in collaborative environments that challenge me to innovate and push creative boundaries. With a strong foundation in both design principles and production efficiency, I’m committed to delivering polished, professional work that exceeds expectations.
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