Hi, My name is Agyei Arthur. I have over 8 years of experience creating animations for Film, Tv & Marketing. My most recent experience has been as an Unreal Cinematic Generalist at Dual Coast Tech. I use a combination of UE5, Maya, Blender and After Effects to create marketing shots then assemble them into a sequence using the script. During my time at Technicolor I worked on Transformers Rise of the Beasts using Maya & NukeX. At DNEG I worked on Bullet Train, Mickey17, Here, Shazam 2, 65, and 4 unannounced features using Unreal and Virtual Production. Previously under PDP, Indigo Studios and various freelance projects, I’ve worked on products in the gaming and luxury spaces utilizing 3ds Max, Vray, Keyshot, Arnold and Maya. I’ve included my resume, LinkedIn & Demo Reel link below. Please feel free to reach out if you have any questions and I look forward to hearing back. Resume _Website not available. Sign in: https://www.twine.net/signup_ Linkedin _Website not available. Sign in: https://www.twine.net/signup_ Unreal Cinematic Generalist Reel _Website not available. Sign in: https://www.twine.net/signup_ Product Example _Website not available. Sign in: https://www.twine.net/signup_ Film studio Visualization Demo Reel _Website not available. Sign in: https://www.twine.net/signup_ Thank you, Agyei Arthur

Agyei Arthur

Hi, My name is Agyei Arthur. I have over 8 years of experience creating animations for Film, Tv & Marketing. My most recent experience has been as an Unreal Cinematic Generalist at Dual Coast Tech. I use a combination of UE5, Maya, Blender and After Effects to create marketing shots then assemble them into a sequence using the script. During my time at Technicolor I worked on Transformers Rise of the Beasts using Maya & NukeX. At DNEG I worked on Bullet Train, Mickey17, Here, Shazam 2, 65, and 4 unannounced features using Unreal and Virtual Production. Previously under PDP, Indigo Studios and various freelance projects, I’ve worked on products in the gaming and luxury spaces utilizing 3ds Max, Vray, Keyshot, Arnold and Maya. I’ve included my resume, LinkedIn & Demo Reel link below. Please feel free to reach out if you have any questions and I look forward to hearing back. Resume _Website not available. Sign in: https://www.twine.net/signup_ Linkedin _Website not available. Sign in: https://www.twine.net/signup_ Unreal Cinematic Generalist Reel _Website not available. Sign in: https://www.twine.net/signup_ Product Example _Website not available. Sign in: https://www.twine.net/signup_ Film studio Visualization Demo Reel _Website not available. Sign in: https://www.twine.net/signup_ Thank you, Agyei Arthur

Available to hire

Hi,
My name is Agyei Arthur. I have over 8 years of experience creating animations for Film, Tv & Marketing. My most recent experience has been as an Unreal Cinematic Generalist at Dual Coast Tech. I use a combination of UE5, Maya, Blender and After Effects to create marketing shots then assemble them into a sequence using the script. During my time at Technicolor I worked on Transformers Rise of the Beasts using Maya & NukeX. At DNEG I worked on Bullet Train, Mickey17, Here, Shazam 2, 65, and 4 unannounced features using Unreal and Virtual Production. Previously under PDP, Indigo Studios and various freelance projects, I’ve worked on products in the gaming and luxury spaces utilizing 3ds Max, Vray, Keyshot, Arnold and Maya. I’ve included my resume, LinkedIn & Demo Reel link below. Please feel free to reach out if you have any questions and I look forward to hearing back.

Resume
Website not available. Sign in: https://www.twine.net/signup

Linkedin
Website not available. Sign in: https://www.twine.net/signup

Unreal Cinematic Generalist Reel
Website not available. Sign in: https://www.twine.net/signup

Product Example
Website not available. Sign in: https://www.twine.net/signup

Film studio Visualization Demo Reel
Website not available. Sign in: https://www.twine.net/signup

Thank you,
Agyei Arthur

See more

Work Experience

Unreal Cinematic Generalist at Dual Coast Tech
October 1, 2024 - September 1, 2025
Created marketing renderings for Qualcomm, NTT QONOQ, and Marotta using UE5, Maya, Blender and After Effects.
Previs & Post Vis artist at DNEG
May 1, 2021 - October 1, 2023
Created Previs and Postvis shots for the film's Bullet Train, Kraven, Red One, Mickey17, Shazam 2, Here, and 4 unannounced features & using Unreal virtual production and Maya.
Previs & Post Vis artist at Technicolor
November 1, 2021 - January 1, 2022
Created Previs and Post vis shots on Transformers Rise of the Beasts using Maya and After Effects.
Previs & Post Vis artist at Proof inc
July 1, 2019 - March 1, 2020
Created previz, post viz, and Tech viz scenes for the film's Chaos Walking, Morbius, Suicide Squad 2, Fast 9 and 1 unannounced Universal Theme Park experience.
Layout Artist at Picturemill
April 1, 2019 - June 1, 2019
Created animations for the ending credits sequence of Angry Birds 2 and created CG assets for the Netflix series Locke & Key using Maya, Redshift and Cinema 4D.

Education

Bachelor of Science Degree - Computer Animation at Full Sail University, Winter Park
June 1, 2010 - June 1, 2012

Qualifications

Add your qualifications or awards here.

Industry Experience

Media & Entertainment, Software & Internet, Other