Professional Game designer / Level designer with over 5 years of industry experience.

Achila Mohottige

Professional Game designer / Level designer with over 5 years of industry experience.

Available to hire

Professional Game designer / Level designer with over 5 years of industry experience.

Language

English
Advanced
Sinhala, Sinhalese
Fluent

Work Experience

Level Designer at Kevuru Games LLC
September 1, 2022 - November 12, 2025
Remote level design work for Unreal Engine 4/5 and Unity projects; translate game vision into practical level layouts; create blockouts and gray boxing; communicate level design vision through documentation; organize playtests, gather feedback, and iterate; collaborate with artists and sound engineers to guide look and feel; deliver final levels and explore new technologies/workflows.
Founder / Game Designer at Iron Blood Games
September 1, 2022 - September 1, 2022
Founded indie game development studio; honed skills in Level Design and Game Design; developed multiple titles using Unity and Unreal Engine 4/5; created prototypes, documentation, and levels; applied industrial best practices; did 3D modeling, texturing, UI design and development, grey boxing, and level design.
Level Designer at Kevuru Games
September 1, 2022 - November 13, 2025
Lead Level Designer for Unreal Engine 4/5 and Unity-based projects. Collaborated closely with producers and game designers to translate the game vision into practical level design. Created blockouts/greyboxing for Unreal Engine 4/5 and Unity depending on project. Effectively communicated and owned the level design vision and objectives through documentation. Organized playtesting, gathered feedback, and iterated on levels. Basic 3D modeling. Worked with studio artists and sound engineers to guide the look and feel of the levels. Delivered final levels to be integrated into the project. Researched and experimented with new technologies and workflows to improve the level design process.

Education

IT (Interactive Multimedia Specialization) at Sri Lanka Institute of Information Technology
September 1, 2014 - September 1, 2018
Bachelor's in Computer Games Development at University of Westminster, London
July 1, 2010 - July 1, 2013
IT (Interactive Multimedia Specialization) at Sri Lanka Institute of Information Technology
September 1, 2014 - September 1, 2018
Computer Games Development at University of Westminster, London
July 1, 2010 - July 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Software & Internet, Media & Entertainment, Professional Services, Education
    uniE621 Multiplayer Medieval Combat Arena
    I was the principle level designer for a projected dubbed "Battle Axes". My task was to create a medieval arena to help test the prototype gameplay mechanics. I decided to create a space that would allow the team to test all aspects of the game's planned mechanics, this meant I included open areas, flanking routes with narrow play spaces, and verticality to allow testing any ranged weapons. unrealengine gamedesign leveldesign gamedevelopment prototype designer