Game developer with hands-on experience designing and programming engaging gameplay systems using Unity. Skilled in implementing complex game mechanics, multiplayer networking, and integrating VR and Kinect technologies. Experienced in building and maintaining tools and pipelines for development and QA automation. Strong background in C#, C++, Lua, and Python across gameplay and tooling. Contributed to feature development across multiple Unity/Unreal versions and platforms, participated in product release processes, and supported server/database work on cloud platforms.

Chen Sian Shuen

Game developer with hands-on experience designing and programming engaging gameplay systems using Unity. Skilled in implementing complex game mechanics, multiplayer networking, and integrating VR and Kinect technologies. Experienced in building and maintaining tools and pipelines for development and QA automation. Strong background in C#, C++, Lua, and Python across gameplay and tooling. Contributed to feature development across multiple Unity/Unreal versions and platforms, participated in product release processes, and supported server/database work on cloud platforms.

Available to hire

Game developer with hands-on experience designing and programming engaging gameplay systems using Unity. Skilled in implementing complex game mechanics, multiplayer networking, and integrating VR and Kinect technologies. Experienced in building and maintaining tools and pipelines for development and QA automation.

Strong background in C#, C++, Lua, and Python across gameplay and tooling. Contributed to feature development across multiple Unity/Unreal versions and platforms, participated in product release processes, and supported server/database work on cloud platforms.

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Experience Level

Expert
Expert
Expert
Expert
Expert
Expert
Intermediate
Intermediate
Intermediate
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Language

Chinese
Advanced
English
Advanced
Malay
Advanced

Work Experience

Client Software Developer Specialist at Client / Client Company (Beyondsoft - Tencent Games per resume text)
January 1, 2023 - January 1, 2025
- Developed features for Level Infinite Pass and INTLSDK using Unity and Unreal Engine across multiple versions and platforms. - Integrated DevOps pipelines to streamline development workflows and automate daily tasks. - Created test automation scripts to improve QA efficiency. - Participated in product version release processes, ensuring stability and quality of releases. - Programmed primarily in Lua, C#, C++, and Python.
Game Programmer at Pan theon Lab Limited
January 1, 2022 - January 1, 2023
- Contributed to the development of a metaverse project using the Unity Engine. - Integrated multiplayer networking using Fish-Net. - Designed and developed multiple mini-games for platform engagement.
Game Programmer Intern at OY Games
January 1, 2017 - Present
- Contributed to the design and development of company IP titles. - Assisted in creating client-based game projects using Unity.
Game Programmer at Xhinobi Sdn Bhd
January 1, 2017 - January 1, 2022
- Developed games using the Unity Engine for both company and client projects. - Integrated Virtual Reality (VR) systems and Kinect devices with Unity. - Built and maintained game databases using Microsoft Azure Server. - Assisted in project planning and task assignment for the development team.

Education

Bachelor of Computer Science (Honours) at Tunku Abdul Rahman University College
January 1, 2015 - January 1, 2017
Diploma in Interactive Software Technology at Tunku Abdul Rahman College
January 1, 2011 - January 1, 2013

Qualifications

Add your qualifications or awards here.

Industry Experience

Gaming, Computers & Electronics, Software & Internet