Hi there! I’m Aleister Valentine, a Senior Technical Game Developer with extensive experience in building real-time, cross-platform gameplay using Unity and Unreal Engine 4/5. I specialize in scalable combat systems, AI, camera and cinematics, and performance optimization across large-scale titles. I love turning complex mechanics into smooth, player-friendly experiences that fit a game’s vision and launch schedule.
Over the years I’ve collaborated with designers, artists, and engineers to create robust toolchains and responsive gameplay. I’m passionate about architecture, reusable systems, and cross-team collaboration that keeps momentum high from prototyping to shipped content.
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