I have worked as a graphic designer, illustrator, and concept artist in both freelance and studio environments, participating in cultural, editorial, digital, and video game projects. My experience includes developing visual concepts, animation-ready graphics, keyframes, branding and visual identities, as well as creating stylized 2D and 3D assets.
I have collaborated with editorial, creative, and animation teams on high-impact visual projects, ranging from large-scale cultural events to digital campaigns, presentations, and pitch decks. My work focuses on translating ideas into clear, functional visual solutions that remain consistent with each project’s core concept.
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