I'm a 3D generalist specializing in Game Development. My name is Aleksandra and I'm currently a student in a Game Development university in Breda, Netherlands (BUAS). The university simulates the Game Development industry which provides me with the relevant experience. In the game projects I've worked on I've had a variety of roles, including 3D modeler, Sculpting, Texture artist, Storyboard artist, Concept Artist, Character Artist, Rigger and Animator. I am currently specializing in Animation, including the primary rigging pipeline. --- **Employment and project experience** **3D modeler/Texture artist** Game Jam "Tanks n' Legs" _November 2020 _Website not available. Sign in: https://www.twine.net/signup_ **3D Generalist** School Project "Lost Lily" _June 2021 _Website not available. Sign in: https://www.twine.net/signup_

AleksandraChapevova

I'm a 3D generalist specializing in Game Development. My name is Aleksandra and I'm currently a student in a Game Development university in Breda, Netherlands (BUAS). The university simulates the Game Development industry which provides me with the relevant experience. In the game projects I've worked on I've had a variety of roles, including 3D modeler, Sculpting, Texture artist, Storyboard artist, Concept Artist, Character Artist, Rigger and Animator. I am currently specializing in Animation, including the primary rigging pipeline. --- **Employment and project experience** **3D modeler/Texture artist** Game Jam "Tanks n' Legs" _November 2020 _Website not available. Sign in: https://www.twine.net/signup_ **3D Generalist** School Project "Lost Lily" _June 2021 _Website not available. Sign in: https://www.twine.net/signup_

Available to hire
credit-card $200 per day ($25 per hour)

I’m a 3D generalist specializing in Game Development.

My name is Aleksandra and I’m currently a student in a Game Development university in Breda, Netherlands (BUAS). The university simulates the Game Development industry which provides me with the relevant experience.

In the game projects I’ve worked on I’ve had a variety of roles, including 3D modeler, Sculpting, Texture artist, Storyboard artist, Concept Artist, Character Artist, Rigger and Animator.
I am currently specializing in Animation, including the primary rigging pipeline.


Employment and project experience

3D modeler/Texture artist Game Jam “Tanks n’ Legs”
_November 2020
Website not available. Sign in: https://www.twine.net/signup

3D Generalist School Project “Lost Lily”
_June 2021
Website not available. Sign in: https://www.twine.net/signup

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Skills

Adobe Photoshop
Il
Illustration
3D
3D Animation
3D
3D Model
Autodesk Maya
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Experience Level

Adobe Photoshop
Expert
Illustration
Expert
3D Animation
Intermediate
3D Model
Intermediate
Autodesk Maya
Intermediate
Substance Painter
Intermediate
Unreal Engine 4
Intermediate
ZBrush
Intermediate

Language

English
Fluent
Bulgarian
Fluent
Dutch
Beginner
Russian
Intermediate

Education

Bachelor of Creative Media and Game Technologies at Breda University of Applied Sciences
September 15, 2020 - September 15, 2024
Bachelor of Fine Arts at National Academy of Arts
September 15, 2016 - September 15, 2020

    uniE608 AMMONITE RT-3 in action
    Here you can see the Ammonite model in a short cinematic. The Environment is entirely procedurally generated (Houdini). Modeling/Rigging/Animation done in Maya. Texturing in Substance Painter.
    uniE608 AMMONITE RT-3
    This project has gone through Concept phase; Modeling; Texturing; Rigging; Animation Rig Demo of the AMMONITE RT-3