Available to hire
Hi, I’m Alex O’Nions, a passionate game programmer focused on creating unique, engaging gameplay systems through creative problem solving and collaboration. I enjoy working in Agile environments and bringing together design, gameplay, and UI to deliver polished experiences. I’m currently pursuing a BSc in Computer Games Applications Development and contributing to Dare Academy projects.
When I’m not coding, I dive into game jams and storytelling in Dungeons & Dragons to strengthen teamwork, communication, and collaborative problem solving. I’m excited to keep growing my skills and contribute to imaginative, polished game experiences.
Skills
Work Experience
Finalist, Dare Academy Industry Competition at Abertay University / Dare Academy
May 1, 2025 - September 1, 2025One of six teams selected for Abertay’s industry-facing competition. Worked in an Agile/Scrum workflow with stand-ups, sprint goals, and iterative delivery. Collaborated with a multidisciplinary team of 8, adapting to evolving design needs. Developed weapons systems, UI features, and gameplay logic in UE5. Integrated mentor feedback, identifying issues and delivering solutions under tight deadlines.
Game Mechanics - Mesh Cutting at Abertay University
September 1, 2024 - December 1, 2024Built a real-time mesh-cutting mechanic using C++ and procedural meshes. Solved slicing, normals, and reconstruction challenges under tight deadlines.
Professional Project (3rd Year University) at In-house Engine Project / PS5 Dev Kits
January 1, 2023 - May 1, 2023Built core collision and physics systems in a proprietary in-house C++ engine (PS5 dev kits). Delivered stable gameplay logic in a production-style environment (NDA-restricted).
Dare Academy Finalist at Abertay University
May 1, 2025 - September 1, 2025One of six teams selected for Abertay’s industry-facing competition. Worked in an Agile/Scrum workflow with standups, sprint goals, and iterative delivery. Collaborated with a multidisciplinary team of 8, adapting to evolving design needs. Developed weapons systems, UI features, and gameplay logic in UE5. Integrated mentor feedback, identifying issues and delivering solutions under tight deadlines.
Education
BSc at Abertay University
January 1, 2022 - January 1, 2026BSc in Computer Games Applications Development at Abertay University
January 1, 2022 - January 1, 2026Qualifications
Industry Experience
Gaming, Software & Internet, Media & Entertainment
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